pub fn create_vulkan_descriptor_pool(
device: &Device,
max_sets: u32
) -> RendererResult<DescriptorPool>
Expand description
Create a descriptor pool of sets compatible with the graphics pipeline.
pub fn create_vulkan_descriptor_pool(
device: &Device,
max_sets: u32
) -> RendererResult<DescriptorPool>
Create a descriptor pool of sets compatible with the graphics pipeline.