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//! Display an interactive selector of a single value from a range of values.
//!
//! A [`Slider`] has some local [`State`].
use crate::event::{self, Event};
use crate::layout;
use crate::mouse;
use crate::touch;
use crate::{
    Clipboard, Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget,
};

use std::{hash::Hash, ops::RangeInclusive};

/// An horizontal bar and a handle that selects a single value from a range of
/// values.
///
/// A [`Slider`] will try to fill the horizontal space of its container.
///
/// The [`Slider`] range of numeric values is generic and its step size defaults
/// to 1 unit.
///
/// # Example
/// ```
/// # use iced_native::{slider, renderer::Null};
/// #
/// # pub type Slider<'a, T, Message> = iced_native::Slider<'a, T, Message, Null>;
/// #[derive(Clone)]
/// pub enum Message {
///     SliderChanged(f32),
/// }
///
/// let state = &mut slider::State::new();
/// let value = 50.0;
///
/// Slider::new(state, 0.0..=100.0, value, Message::SliderChanged);
/// ```
///
/// ![Slider drawn by Coffee's renderer](https://github.com/hecrj/coffee/blob/bda9818f823dfcb8a7ad0ff4940b4d4b387b5208/images/ui/slider.png?raw=true)
#[allow(missing_debug_implementations)]
pub struct Slider<'a, T, Message, Renderer: self::Renderer> {
    state: &'a mut State,
    range: RangeInclusive<T>,
    step: T,
    value: T,
    on_change: Box<dyn Fn(T) -> Message>,
    on_release: Option<Message>,
    width: Length,
    height: u16,
    style: Renderer::Style,
}

impl<'a, T, Message, Renderer> Slider<'a, T, Message, Renderer>
where
    T: Copy + From<u8> + std::cmp::PartialOrd,
    Message: Clone,
    Renderer: self::Renderer,
{
    /// Creates a new [`Slider`].
    ///
    /// It expects:
    ///   * the local [`State`] of the [`Slider`]
    ///   * an inclusive range of possible values
    ///   * the current value of the [`Slider`]
    ///   * a function that will be called when the [`Slider`] is dragged.
    ///   It receives the new value of the [`Slider`] and must produce a
    ///   `Message`.
    pub fn new<F>(
        state: &'a mut State,
        range: RangeInclusive<T>,
        value: T,
        on_change: F,
    ) -> Self
    where
        F: 'static + Fn(T) -> Message,
    {
        let value = if value >= *range.start() {
            value
        } else {
            *range.start()
        };

        let value = if value <= *range.end() {
            value
        } else {
            *range.end()
        };

        Slider {
            state,
            value,
            range,
            step: T::from(1),
            on_change: Box::new(on_change),
            on_release: None,
            width: Length::Fill,
            height: Renderer::DEFAULT_HEIGHT,
            style: Renderer::Style::default(),
        }
    }

    /// Sets the release message of the [`Slider`].
    /// This is called when the mouse is released from the slider.
    ///
    /// Typically, the user's interaction with the slider is finished when this message is produced.
    /// This is useful if you need to spawn a long-running task from the slider's result, where
    /// the default on_change message could create too many events.
    pub fn on_release(mut self, on_release: Message) -> Self {
        self.on_release = Some(on_release);
        self
    }

    /// Sets the width of the [`Slider`].
    pub fn width(mut self, width: Length) -> Self {
        self.width = width;
        self
    }

    /// Sets the height of the [`Slider`].
    pub fn height(mut self, height: u16) -> Self {
        self.height = height;
        self
    }

    /// Sets the style of the [`Slider`].
    pub fn style(mut self, style: impl Into<Renderer::Style>) -> Self {
        self.style = style.into();
        self
    }

    /// Sets the step size of the [`Slider`].
    pub fn step(mut self, step: T) -> Self {
        self.step = step;
        self
    }
}

/// The local state of a [`Slider`].
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub struct State {
    is_dragging: bool,
}

impl State {
    /// Creates a new [`State`].
    pub fn new() -> State {
        State::default()
    }
}

impl<'a, T, Message, Renderer> Widget<Message, Renderer>
    for Slider<'a, T, Message, Renderer>
where
    T: Copy + Into<f64> + num_traits::FromPrimitive,
    Message: Clone,
    Renderer: self::Renderer,
{
    fn width(&self) -> Length {
        self.width
    }

    fn height(&self) -> Length {
        Length::Shrink
    }

    fn layout(
        &self,
        _renderer: &Renderer,
        limits: &layout::Limits,
    ) -> layout::Node {
        let limits =
            limits.width(self.width).height(Length::Units(self.height));

        let size = limits.resolve(Size::ZERO);

        layout::Node::new(size)
    }

    fn on_event(
        &mut self,
        event: Event,
        layout: Layout<'_>,
        cursor_position: Point,
        _renderer: &Renderer,
        _clipboard: &mut dyn Clipboard,
        messages: &mut Vec<Message>,
    ) -> event::Status {
        let mut change = || {
            let bounds = layout.bounds();
            if cursor_position.x <= bounds.x {
                messages.push((self.on_change)(*self.range.start()));
            } else if cursor_position.x >= bounds.x + bounds.width {
                messages.push((self.on_change)(*self.range.end()));
            } else {
                let step = self.step.into();
                let start = (*self.range.start()).into();
                let end = (*self.range.end()).into();

                let percent = f64::from(cursor_position.x - bounds.x)
                    / f64::from(bounds.width);

                let steps = (percent * (end - start) / step).round();
                let value = steps * step + start;

                if let Some(value) = T::from_f64(value) {
                    messages.push((self.on_change)(value));
                }
            }
        };

        match event {
            Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
            | Event::Touch(touch::Event::FingerPressed { .. }) => {
                if layout.bounds().contains(cursor_position) {
                    change();
                    self.state.is_dragging = true;

                    return event::Status::Captured;
                }
            }
            Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
            | Event::Touch(touch::Event::FingerLifted { .. })
            | Event::Touch(touch::Event::FingerLost { .. }) => {
                if self.state.is_dragging {
                    if let Some(on_release) = self.on_release.clone() {
                        messages.push(on_release);
                    }
                    self.state.is_dragging = false;

                    return event::Status::Captured;
                }
            }
            Event::Mouse(mouse::Event::CursorMoved { .. })
            | Event::Touch(touch::Event::FingerMoved { .. }) => {
                if self.state.is_dragging {
                    change();

                    return event::Status::Captured;
                }
            }
            _ => {}
        }

        event::Status::Ignored
    }

    fn draw(
        &self,
        renderer: &mut Renderer,
        _defaults: &Renderer::Defaults,
        layout: Layout<'_>,
        cursor_position: Point,
        _viewport: &Rectangle,
    ) -> Renderer::Output {
        let start = *self.range.start();
        let end = *self.range.end();

        renderer.draw(
            layout.bounds(),
            cursor_position,
            start.into() as f32..=end.into() as f32,
            self.value.into() as f32,
            self.state.is_dragging,
            &self.style,
        )
    }

    fn hash_layout(&self, state: &mut Hasher) {
        struct Marker;
        std::any::TypeId::of::<Marker>().hash(state);

        self.width.hash(state);
    }
}

/// The renderer of a [`Slider`].
///
/// Your [renderer] will need to implement this trait before being
/// able to use a [`Slider`] in your user interface.
///
/// [renderer]: crate::renderer
pub trait Renderer: crate::Renderer {
    /// The style supported by this renderer.
    type Style: Default;

    /// The default height of a [`Slider`].
    const DEFAULT_HEIGHT: u16;

    /// Draws a [`Slider`].
    ///
    /// It receives:
    ///   * the current cursor position
    ///   * the bounds of the [`Slider`]
    ///   * the local state of the [`Slider`]
    ///   * the range of values of the [`Slider`]
    ///   * the current value of the [`Slider`]
    fn draw(
        &mut self,
        bounds: Rectangle,
        cursor_position: Point,
        range: RangeInclusive<f32>,
        value: f32,
        is_dragging: bool,
        style: &Self::Style,
    ) -> Self::Output;
}

impl<'a, T, Message, Renderer> From<Slider<'a, T, Message, Renderer>>
    for Element<'a, Message, Renderer>
where
    T: 'a + Copy + Into<f64> + num_traits::FromPrimitive,
    Message: 'a + Clone,
    Renderer: 'a + self::Renderer,
{
    fn from(
        slider: Slider<'a, T, Message, Renderer>,
    ) -> Element<'a, Message, Renderer> {
        Element::new(slider)
    }
}