1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
//! Create a renderer from a [`Backend`].
use crate::backend::{self, Backend};
use crate::{Primitive, Vector};
use iced_native::image;
use iced_native::layout;
use iced_native::renderer;
use iced_native::svg;
use iced_native::text::{self, Text};
use iced_native::{Background, Color, Element, Font, Point, Rectangle, Size};

pub use iced_native::renderer::Style;

use std::marker::PhantomData;

/// A backend-agnostic renderer that supports all the built-in widgets.
#[derive(Debug)]
pub struct Renderer<B: Backend, Theme> {
    backend: B,
    primitives: Vec<Primitive>,
    theme: PhantomData<Theme>,
}

impl<B: Backend, T> Renderer<B, T> {
    /// Creates a new [`Renderer`] from the given [`Backend`].
    pub fn new(backend: B) -> Self {
        Self {
            backend,
            primitives: Vec::new(),
            theme: PhantomData,
        }
    }

    /// Returns the [`Backend`] of the [`Renderer`].
    pub fn backend(&self) -> &B {
        &self.backend
    }

    /// Enqueues the given [`Primitive`] in the [`Renderer`] for drawing.
    pub fn draw_primitive(&mut self, primitive: Primitive) {
        self.primitives.push(primitive);
    }

    /// Runs the given closure with the [`Backend`] and the recorded primitives
    /// of the [`Renderer`].
    pub fn with_primitives(&mut self, f: impl FnOnce(&mut B, &[Primitive])) {
        f(&mut self.backend, &self.primitives);
    }
}

impl<B, T> iced_native::Renderer for Renderer<B, T>
where
    B: Backend,
{
    type Theme = T;

    fn layout<'a, Message>(
        &mut self,
        element: &Element<'a, Message, Self>,
        limits: &layout::Limits,
    ) -> layout::Node {
        let layout = element.as_widget().layout(self, limits);

        self.backend.trim_measurements();

        layout
    }

    fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self)) {
        let current_primitives = std::mem::take(&mut self.primitives);

        f(self);

        let layer_primitives =
            std::mem::replace(&mut self.primitives, current_primitives);

        self.primitives.push(Primitive::Clip {
            bounds,
            content: Box::new(Primitive::Group {
                primitives: layer_primitives,
            }),
        });
    }

    fn with_translation(
        &mut self,
        translation: Vector,
        f: impl FnOnce(&mut Self),
    ) {
        let current_primitives = std::mem::take(&mut self.primitives);

        f(self);

        let layer_primitives =
            std::mem::replace(&mut self.primitives, current_primitives);

        self.primitives.push(Primitive::Translate {
            translation,
            content: Box::new(Primitive::Group {
                primitives: layer_primitives,
            }),
        });
    }

    fn fill_quad(
        &mut self,
        quad: renderer::Quad,
        background: impl Into<Background>,
    ) {
        self.primitives.push(Primitive::Quad {
            bounds: quad.bounds,
            background: background.into(),
            border_radius: quad.border_radius.into(),
            border_width: quad.border_width,
            border_color: quad.border_color,
        });
    }

    fn clear(&mut self) {
        self.primitives.clear();
    }
}

impl<B, T> text::Renderer for Renderer<B, T>
where
    B: Backend + backend::Text,
{
    type Font = Font;

    const ICON_FONT: Font = B::ICON_FONT;
    const CHECKMARK_ICON: char = B::CHECKMARK_ICON;
    const ARROW_DOWN_ICON: char = B::ARROW_DOWN_ICON;

    fn default_size(&self) -> u16 {
        self.backend().default_size()
    }

    fn measure(
        &self,
        content: &str,
        size: u16,
        font: Font,
        bounds: Size,
    ) -> (f32, f32) {
        self.backend()
            .measure(content, f32::from(size), font, bounds)
    }

    fn hit_test(
        &self,
        content: &str,
        size: f32,
        font: Font,
        bounds: Size,
        point: Point,
        nearest_only: bool,
    ) -> Option<text::Hit> {
        self.backend().hit_test(
            content,
            size,
            font,
            bounds,
            point,
            nearest_only,
        )
    }

    fn fill_text(&mut self, text: Text<'_, Self::Font>) {
        self.primitives.push(Primitive::Text {
            content: text.content.to_string(),
            bounds: text.bounds,
            size: text.size,
            color: text.color,
            font: text.font,
            horizontal_alignment: text.horizontal_alignment,
            vertical_alignment: text.vertical_alignment,
        });
    }
}

impl<B, T> image::Renderer for Renderer<B, T>
where
    B: Backend + backend::Image,
{
    type Handle = image::Handle;

    fn dimensions(&self, handle: &image::Handle) -> Size<u32> {
        self.backend().dimensions(handle)
    }

    fn draw(&mut self, handle: image::Handle, bounds: Rectangle) {
        self.draw_primitive(Primitive::Image { handle, bounds })
    }
}

impl<B, T> svg::Renderer for Renderer<B, T>
where
    B: Backend + backend::Svg,
{
    fn dimensions(&self, handle: &svg::Handle) -> Size<u32> {
        self.backend().viewport_dimensions(handle)
    }

    fn draw(
        &mut self,
        handle: svg::Handle,
        color: Option<Color>,
        bounds: Rectangle,
    ) {
        self.draw_primitive(Primitive::Svg {
            handle,
            color,
            bounds,
        })
    }
}