pub struct Svg { /* private fields */ }
Available on crate feature
svg
only.Expand description
Implementations
sourceimpl Svg
impl Svg
sourcepub fn from_path(path: impl Into<PathBuf>) -> Svg
pub fn from_path(path: impl Into<PathBuf>) -> Svg
Creates a new Svg
that will display the contents of the file at the
provided path.
sourcepub fn content_fit(self, content_fit: ContentFit) -> Svg
pub fn content_fit(self, content_fit: ContentFit) -> Svg
Sets the ContentFit
of the Svg
.
Defaults to ContentFit::Contain
Trait Implementations
sourceimpl<'a, Message, Renderer> Into<Element<'a, Message, Renderer>> for Svg where
Message: 'a + Clone,
Renderer: 'a + Renderer,
impl<'a, Message, Renderer> Into<Element<'a, Message, Renderer>> for Svg where
Message: 'a + Clone,
Renderer: 'a + Renderer,
sourceimpl<Message, Renderer> Widget<Message, Renderer> for Svg where
Renderer: Renderer,
impl<Message, Renderer> Widget<Message, Renderer> for Svg where
Renderer: Renderer,
sourcefn draw(
&self,
renderer: &mut Renderer,
_style: &Style,
layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle<f32>
)
fn draw(
&self,
renderer: &mut Renderer,
_style: &Style,
layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle<f32>
)
Draws the Widget
using the associated Renderer
.
sourcefn on_event(
&mut self,
_event: Event,
_layout: Layout<'_>,
_cursor_position: Point,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
_shell: &mut Shell<'_, Message>
) -> Status
fn on_event(
&mut self,
_event: Event,
_layout: Layout<'_>,
_cursor_position: Point,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
_shell: &mut Shell<'_, Message>
) -> Status
sourcefn mouse_interaction(
&self,
_layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle<f32>,
_renderer: &Renderer
) -> Interaction
fn mouse_interaction(
&self,
_layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle<f32>,
_renderer: &Renderer
) -> Interaction
Returns the current mouse::Interaction
of the Widget
. Read more
sourceimpl<Message, Renderer> Widget<Message, Renderer> for Svg where
Renderer: Renderer,
impl<Message, Renderer> Widget<Message, Renderer> for Svg where
Renderer: Renderer,
sourcefn layout(&self, renderer: &Renderer, limits: &Limits) -> Node
fn layout(&self, renderer: &Renderer, limits: &Limits) -> Node
Returns the layout::Node
of the Widget
. Read more
sourcefn draw(
&self,
_tree: &Tree,
renderer: &mut Renderer,
style: &Style,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle<f32>
)
fn draw(
&self,
_tree: &Tree,
renderer: &mut Renderer,
style: &Style,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle<f32>
)
Draws the Widget
using the associated Renderer
.
sourcefn children(&self) -> Vec<Tree, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
fn children(&self) -> Vec<Tree, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
A: Allocator,
sourcefn on_event(
&mut self,
_state: &mut Tree,
_event: Event,
_layout: Layout<'_>,
_cursor_position: Point,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
_shell: &mut Shell<'_, Message>
) -> Status
fn on_event(
&mut self,
_state: &mut Tree,
_event: Event,
_layout: Layout<'_>,
_cursor_position: Point,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
_shell: &mut Shell<'_, Message>
) -> Status
sourcefn mouse_interaction(
&self,
_state: &Tree,
_layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle<f32>,
_renderer: &Renderer
) -> Interaction
fn mouse_interaction(
&self,
_state: &Tree,
_layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle<f32>,
_renderer: &Renderer
) -> Interaction
Returns the current mouse::Interaction
of the Widget
. Read more
Auto Trait Implementations
impl RefUnwindSafe for Svg
impl Send for Svg
impl Sync for Svg
impl Unpin for Svg
impl UnwindSafe for Svg
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for T
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more