pub struct QRCode<'a> { /* private fields */ }
Available on crate feature
pure
only.Expand description
A type of matrix barcode consisting of squares arranged in a grid which can be read by an imaging device, such as a camera.
Implementations
Trait Implementations
sourceimpl<'a, Message, B> Widget<Message, Renderer<B>> for QRCode<'a> where
B: Backend,
impl<'a, Message, B> Widget<Message, Renderer<B>> for QRCode<'a> where
B: Backend,
sourcefn draw(
&self,
renderer: &mut Renderer<B>,
_style: &Style,
layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle<f32>
)
fn draw(
&self,
renderer: &mut Renderer<B>,
_style: &Style,
layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle<f32>
)
Draws the Widget
using the associated Renderer
.
sourcefn on_event(
&mut self,
_event: Event,
_layout: Layout<'_>,
_cursor_position: Point,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
_shell: &mut Shell<'_, Message>
) -> Status
fn on_event(
&mut self,
_event: Event,
_layout: Layout<'_>,
_cursor_position: Point,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
_shell: &mut Shell<'_, Message>
) -> Status
sourcefn mouse_interaction(
&self,
_layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle<f32>,
_renderer: &Renderer
) -> Interaction
fn mouse_interaction(
&self,
_layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle<f32>,
_renderer: &Renderer
) -> Interaction
Returns the current mouse::Interaction
of the Widget
. Read more
sourceimpl<'a, Message, B> Widget<Message, Renderer<B>> for QRCode<'a> where
B: Backend,
impl<'a, Message, B> Widget<Message, Renderer<B>> for QRCode<'a> where
B: Backend,
sourcefn layout(&self, renderer: &Renderer<B>, limits: &Limits) -> Node
fn layout(&self, renderer: &Renderer<B>, limits: &Limits) -> Node
Returns the layout::Node
of the Widget
. Read more
sourcefn draw(
&self,
_tree: &Tree,
renderer: &mut Renderer<B>,
style: &Style,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle<f32>
)
fn draw(
&self,
_tree: &Tree,
renderer: &mut Renderer<B>,
style: &Style,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle<f32>
)
Draws the Widget
using the associated Renderer
.
sourcefn children(&self) -> Vec<Tree, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
fn children(&self) -> Vec<Tree, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,
A: Allocator,
sourcefn on_event(
&mut self,
_state: &mut Tree,
_event: Event,
_layout: Layout<'_>,
_cursor_position: Point,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
_shell: &mut Shell<'_, Message>
) -> Status
fn on_event(
&mut self,
_state: &mut Tree,
_event: Event,
_layout: Layout<'_>,
_cursor_position: Point,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
_shell: &mut Shell<'_, Message>
) -> Status
sourcefn mouse_interaction(
&self,
_state: &Tree,
_layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle<f32>,
_renderer: &Renderer
) -> Interaction
fn mouse_interaction(
&self,
_state: &Tree,
_layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle<f32>,
_renderer: &Renderer
) -> Interaction
Returns the current mouse::Interaction
of the Widget
. Read more
Auto Trait Implementations
impl<'a> !RefUnwindSafe for QRCode<'a>
impl<'a> !Send for QRCode<'a>
impl<'a> !Sync for QRCode<'a>
impl<'a> Unpin for QRCode<'a>
impl<'a> !UnwindSafe for QRCode<'a>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more