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// Human // Copyright © 2020-2021 Jeron Aldaron Lau. // // Licensed under any of: // - Apache License, Version 2.0 (https://www.apache.org/licenses/LICENSE-2.0) // - MIT License (https://mit-license.org/) // - Boost Software License, Version 1.0 (https://www.boost.org/LICENSE_1_0.txt) // At your choosing (See accompanying files LICENSE_APACHE_2_0.txt, // LICENSE_MIT.txt and LICENSE_BOOST_1_0.txt). use std::fmt::{Debug, Formatter, Result}; const MOD_SHIFT: u8 = 0b0000_0001; const MOD_CTRL: u8 = 0b0000_0010; const MOD_ALT: u8 = 0b0000_0100; /// Modifier state. #[repr(transparent)] #[derive(Copy, Clone, Default)] pub struct Mod(u8); impl Mod { /// Check if no modifiers are held down. #[inline(always)] pub fn none(self) -> bool { self.0 == 0 } /// Check if SHIFT is held down. #[inline(always)] pub fn shift(self) -> bool { (self.0 & MOD_SHIFT) != 0 } /// Check if CTRL or CMD is held down. #[inline(always)] pub fn ctrl(self) -> bool { (self.0 & MOD_CTRL) != 0 } /// Check if ALT or OPTION is held down. #[inline(always)] pub fn alt(self) -> bool { (self.0 & MOD_ALT) != 0 } /// No modifiers. #[inline(always)] pub fn new() -> Self { Mod(0) } /// Add shift key. #[inline(always)] pub fn add_shift(self) -> Self { Self(self.0 | MOD_SHIFT) } /// Add control key. #[inline(always)] pub fn add_ctrl(self) -> Self { Self(self.0 | MOD_CTRL) } /// Add alt key. #[inline(always)] pub fn add_alt(self) -> Self { Self(self.0 | MOD_ALT) } } impl Debug for Mod { fn fmt(&self, f: &mut Formatter<'_>) -> Result { if self.ctrl() { if self.alt() { if self.shift() { write!(f, "Ctrl + Alt + Shift") } else { write!(f, "Ctrl + Alt") } } else { write!(f, "Ctrl") } } else if self.alt() { if self.shift() { write!(f, "Alt + Shift") } else { write!(f, "Alt") } } else if self.shift() { write!(f, "Shift") } else { write!(f, "None") } } } /// Input keycode for a key on a keyboard. #[repr(u8)] #[derive(Debug, Copy, Clone)] #[non_exhaustive] pub enum Key { /// Also known as the ESCAPE key. Back = 0x00u8, /// Numeric 1 on either top row or numpad. One = 0x01, /// Numeric 2 on either top row or numpad. Two = 0x02, /// Numeric 3 on either top row or numpad. Three = 0x03, /// Numeric 4 on either top row or numpad. Four = 0x04, /// Numeric 5 on either top row or numpad. Five = 0x05, /// Numeric 6 on either top row or numpad. Six = 0x06, /// Numeric 7 on either top row or numpad. Seven = 0x07, /// Numeric 8 on either top row or numpad. Eight = 0x08, /// Numeric 9 on either top row or numpad. Nine = 0x09, /// Numeric 0 on either top row or numpad. Zero = 0x0A, /// Minus / Underscore Key Minus = 0x0B, /// Equal Sign / Plus Key Equal = 0x0C, /// Backtick / Tilde Key Backtick = 0x0D, /// Tab Tab = 0x0E, /// Q (may be named by a different glyph depending on language of user). Q = 0x0F, /// W (may be named by a different glyph depending on language of user). W = 0x10, /// E (may be named by a different glyph depending on language of user). E = 0x11, /// R (may be named by a different glyph depending on language of user). R = 0x12, /// T (may be named by a different glyph depending on language of user). T = 0x13, /// Y (may be named by a different glyph depending on language of user). Y = 0x14, /// U (may be named by a different glyph depending on language of user). U = 0x15, /// I (may be named by a different glyph depending on language of user). I = 0x16, /// U (may be named by a different glyph depending on language of user). O = 0x17, /// I (may be named by a different glyph depending on language of user). P = 0x18, /// [ (may be named by a different glyph depending on language of user). BracketOpen = 0x19, /// ] (may be named by a different glyph depending on language of user). BracketClose = 0x1A, /// Backspace. Backspace = 0x1B, /// Env (Also known as: Win, Super, Cmd, Search) Key Env = 0x1C, /// A (may be named by a different glyph depending on language of user). A = 0x1D, /// S (may be named by a different glyph depending on language of user). S = 0x1E, /// D (may be named by a different glyph depending on language of user). D = 0x1F, /// F (may be named by a different glyph depending on language of user). F = 0x20, /// G (may be named by a different glyph depending on language of user). G = 0x21, /// H (may be named by a different glyph depending on language of user). H = 0x22, /// J (may be named by a different glyph depending on language of user). J = 0x23, /// K (may be named by a different glyph depending on language of user). K = 0x24, /// L (may be named by a different glyph depending on language of user). L = 0x25, /// ; (may be named by a different glyph depending on language of user). Semicolon = 0x26, /// ' (may be named by a different glyph depending on language of user). Apostrophe = 0x27, /// Enter (Also Return). Enter = 0x28, /// Left Shift Key LShift = 0x29, /// Z (may be named by a different glyph depending on language of user). Z = 0x2A, /// X (may be named by a different glyph depending on language of user). X = 0x2B, /// C (may be named by a different glyph depending on language of user). C = 0x2C, /// V (may be named by a different glyph depending on language of user). V = 0x2D, /// B (may be named by a different glyph depending on language of user). B = 0x2E, /// N (may be named by a different glyph depending on language of user). N = 0x2F, /// M (may be named by a different glyph depending on language of user). M = 0x30, /// , (may be named by a different glyph depending on language of user). Comma = 0x31, /// . (may be named by a different glyph depending on language of user). Period = 0x32, /// / (may be named by a different glyph depending on language of user). Slash = 0x33, /// \ (may be named by a different glyph depending on language of user). Backslash = 0x34, /// Up Arrow Up = 0x35, /// Right Shift Key RShift = 0x36, /// Left control LCtrl = 0x37, /// Left alt LAlt = 0x38, /// Space (or Left Thumb Button) Space = 0x39, /// Compose Key (Alt Gr, Right Thumb Button, NumLock, ScrLk Key) Compose = 0x3A, /// Right Alt RAlt = 0x3B, /// Right Control RCtrl = 0x3C, /// Left Arrow Key Left = 0x3D, /// Down Arrow Key Down = 0x3E, /// Right Arrow Key Right = 0x3F, // Back = 0x40u8, /// F1 Key F1 = 0x41, /// F2 Key F2 = 0x42, /// F3 Key F3 = 0x43, /// F4 Key F4 = 0x44, /// F5 Key F5 = 0x45, /// F6 Key F6 = 0x46, /// F7 Key F7 = 0x47, /// F8 Key F8 = 0x48, /// F9 Key F9 = 0x49, /// F10 Key F10 = 0x4A, /// F11 Key F11 = 0x4B, /// F12 Key F12 = 0x4C, /// Insert Key Insert = 0x4D, // Tab = 0x4E, // Q = 0x4F, // W = 0x50, // E = 0x51, // R = 0x52, // T = 0x53, // Y = 0x54, // U = 0x55, // I = 0x56, // O = 0x57, // P = 0x58, // BracketOpen = 0x19, // BracketClose = 0x1A, /// The delete key Delete = 0x5B, /// The Caps Lock Key CapsLock = 0x5C, // A = 0x1D, // S = 0x1E, // D = 0x1F, // F = 0x20, // G = 0x21, // H = 0x22, // J = 0x23, // K = 0x24, // L = 0x25, // Semicolon = 0x26, // Apostrophe = 0x27, // NumpadEnter = 0x28, // LShift = 0x29, // Z = 0x2A, // X = 0x2B, // C = 0x2C, // V = 0x2D, // B = 0x2E, // N = 0x2F, // M = 0x30, // Comma = 0x31, // Period = 0x32, // Slash = 0x33, // Backslash = 0x34, /// Page Up PageUp = 0x75, // RShift = 0x36, // LCtrl = 0x37, // LAlt = 0x38, /// Pause Key Pause = 0x79, // Compose = 0x3A, // RAlt = 0x3B, /// Context Menu Menu = 0x7C, /// Home Home = 0x7D, /// Page Down PageDown = 0x7E, /// End End = 0x7F, }