Struct httpcodec::BodyDecoder
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[src]
pub struct BodyDecoder<D: Decode>(_);
Basic HTTP body decoder.
It is typically used for making a body decoder from a Decode implementor.
Methods
impl<D: Decode> BodyDecoder<D>[src]
Trait Implementations
impl<D: Debug + Decode> Debug for BodyDecoder<D>[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result[src]
Formats the value using the given formatter. Read more
impl<D: Default + Decode> Default for BodyDecoder<D>[src]
fn default() -> BodyDecoder<D>[src]
Returns the "default value" for a type. Read more
impl<D: Decode> Decode for BodyDecoder<D>[src]
type Item = D::Item
The type of items to be decoded.
fn decode(
&mut self,
buf: &[u8],
eos: Eos
) -> Result<(usize, Option<Self::Item>)>[src]
&mut self,
buf: &[u8],
eos: Eos
) -> Result<(usize, Option<Self::Item>)>
Consumes the given buffer (a part of a byte sequence), and decodes an item from it. Read more
fn has_terminated(&self) -> bool[src]
Returns true if the decoder cannot decode items anymore, otherwise false. Read more
fn requiring_bytes(&self) -> ByteCount[src]
Returns the lower bound of the number of bytes needed to decode the next item. Read more