Module heron::prelude

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Expand description

Re-exports of the most commons/useful types

Re-exports

pub use crate::PhysicsPlugin;

Structs

Component that defines the linear and angular acceleration.
An axis-angle representation
Components that defines the collision layers of the collision shape.
Component which will be filled (if present) with a list of entities with which the current entity is currently in contact.
Component that defines the linear and angular damping.
Resource that defines world’s gravity.
Component that defines the physics properties of the rigid body
Resource that controls the physics time scale
Component that restrict what rotations can be caused by forces.
Component that defines the linear and angular velocity.

Enums

An event fired when the collision state between two entities changed
Components that defines the collision shape of a rigid body
Physics system labels
Component that mark the entity as being a rigid body

Traits

Describes a collision layer

Derive Macros