pub struct DispatcherBuilder<'a, 'b> { /* private fields */ }Expand description
Builder for the Dispatcher.
§Barriers
Barriers are a way of sequentializing parts of
the system execution. See add_barrier()/with_barrier().
§Examples
This is how you create a dispatcher with a shared thread pool:
let dispatcher: Dispatcher = DispatcherBuilder::new()
.with(system_a, "a", &[])
.with(system_b, "b", &["a"]) // b depends on a
.with(system_c, "c", &["a"]) // c also depends on a
.with(system_d, "d", &[])
.with(system_e, "e", &["c", "d"]) // e executes after c and d are finished
.build();Systems can be conditionally added by using the add_ functions:
let mut builder = DispatcherBuilder::new()
.with(system_a, "a", &[]);
if b_enabled {
builder.add(system_b, "b", &[]);
}
let dispatcher = builder.build();Implementations§
Source§impl<'a, 'b> DispatcherBuilder<'a, 'b>
impl<'a, 'b> DispatcherBuilder<'a, 'b>
Sourcepub fn new() -> DispatcherBuilder<'a, 'b>
pub fn new() -> DispatcherBuilder<'a, 'b>
Creates a new DispatcherBuilder by using the Default implementation.
The default behaviour is to create a thread pool on finish.
If you already have a rayon ThreadPool, it’s highly recommended to configure
this builder to use it with with_pool instead.
Sourcepub fn with<T>(
self,
system: T,
name: &str,
dep: &[&str],
) -> DispatcherBuilder<'a, 'b>
pub fn with<T>( self, system: T, name: &str, dep: &[&str], ) -> DispatcherBuilder<'a, 'b>
Adds a new system with a given name and a list of dependencies. Please note that the dependency should be added before you add the depending system.
If you want to register systems which can not be specified as
dependencies, you can use "" as their name, which will not panic
(using another name twice will).
Same as add(), but
returns self to enable method chaining.
§Panics
- if the specified dependency does not exist
- if a system with the same name was already registered.
Sourcepub fn add<T>(&mut self, system: T, name: &str, dep: &[&str])
pub fn add<T>(&mut self, system: T, name: &str, dep: &[&str])
Adds a new system with a given name and a list of dependencies. Please note that the dependency should be added before you add the depending system.
If you want to register systems which can not be specified as
dependencies, you can use "" as their name, which will not panic
(using another name twice will).
§Panics
- if the specified dependency does not exist
- if a system with the same name was already registered.
Sourcepub fn with_thread_local<T>(self, system: T) -> DispatcherBuilder<'a, 'b>where
T: for<'c> RunNow<'c> + 'b,
pub fn with_thread_local<T>(self, system: T) -> DispatcherBuilder<'a, 'b>where
T: for<'c> RunNow<'c> + 'b,
Adds a new thread local system.
Please only use this if your struct is not Send and Sync.
Thread-local systems are dispatched in-order.
Same as
add_thread_local(),
but returns self to enable method chaining.
Sourcepub fn add_thread_local<T>(&mut self, system: T)where
T: for<'c> RunNow<'c> + 'b,
pub fn add_thread_local<T>(&mut self, system: T)where
T: for<'c> RunNow<'c> + 'b,
Adds a new thread local system.
Please only use this if your struct is not Send and Sync.
Thread-local systems are dispatched in-order.
Sourcepub fn with_barrier(self) -> DispatcherBuilder<'a, 'b>
pub fn with_barrier(self) -> DispatcherBuilder<'a, 'b>
Inserts a barrier which assures that all systems added before the barrier are executed before the ones after this barrier.
Does nothing if there were no systems added
since the last call to add_barrier()/with_barrier().
Thread-local systems are not affected by barriers; they’re always executed at the end.
Same as
add_barrier(),
but returns self to enable method chaining.
Sourcepub fn add_barrier(&mut self)
pub fn add_barrier(&mut self)
Inserts a barrier which assures that all systems added before the barrier are executed before the ones after this barrier.
Does nothing if there were no systems added
since the last call to add_barrier()/with_barrier().
Thread-local systems are not affected by barriers; they’re always executed at the end.
Sourcepub fn print_par_seq(&self)
pub fn print_par_seq(&self)
Prints the equivalent system graph
that can be easily used to get the graph using the seq! and par!
macros. This is only recommended for advanced users.
Sourcepub fn build(self) -> Dispatcher<'a, 'b>
pub fn build(self) -> Dispatcher<'a, 'b>
Builds the Dispatcher.
In the future, this method will precompute useful information in order to speed up dispatching.
Trait Implementations§
Source§impl<'a, 'b> Debug for DispatcherBuilder<'a, 'b>
impl<'a, 'b> Debug for DispatcherBuilder<'a, 'b>
Source§impl<'a, 'b> Default for DispatcherBuilder<'a, 'b>
impl<'a, 'b> Default for DispatcherBuilder<'a, 'b>
Source§fn default() -> DispatcherBuilder<'a, 'b>
fn default() -> DispatcherBuilder<'a, 'b>
Auto Trait Implementations§
impl<'a, 'b> Freeze for DispatcherBuilder<'a, 'b>
impl<'a, 'b> !RefUnwindSafe for DispatcherBuilder<'a, 'b>
impl<'a, 'b> !Send for DispatcherBuilder<'a, 'b>
impl<'a, 'b> !Sync for DispatcherBuilder<'a, 'b>
impl<'a, 'b> Unpin for DispatcherBuilder<'a, 'b>
impl<'a, 'b> !UnwindSafe for DispatcherBuilder<'a, 'b>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> TryDefault for Twhere
T: Default,
impl<T> TryDefault for Twhere
T: Default,
Source§fn try_default() -> Result<T, String>
fn try_default() -> Result<T, String>
Source§fn unwrap_default() -> Self
fn unwrap_default() -> Self
try_default and panics on an error case.