[−][src]Crate harlequinn
Harlequinn is a real-time networking library primarily aimed at games. It is based on the Quinn implementation of the QUIC protocol. Harlequinn wraps around Quinn to provide an API that can be easily used from a synchronous game loop. It also implements some additional nice-to-have features out of the box.
Structs
Certificate | A single TLS certificate |
HqEndpoint | A harlequinn client or server endpoint. |
PeerId | Represents a peer connected to an |
PrivateKey | The private key of a TLS certificate to be used by a server |
Enums
EndpointEvent | An event raised on the endpoint. |
MessageOrder |