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use crate::{
service::{HapService, Service},
characteristic::{
HapCharacteristic,
lock_control_point,
version,
logs,
audio_feedback,
lock_management_auto_security_timeout,
administrator_only_access,
lock_last_known_action,
current_door_state,
motion_detected,
name,
},
HapType,
};
pub type LockManagement = Service<LockManagementInner>;
impl Default for LockManagement {
fn default() -> LockManagement { new() }
}
#[derive(Default)]
pub struct LockManagementInner {
id: u64,
hap_type: HapType,
hidden: bool,
primary: bool,
pub lock_control_point: lock_control_point::LockControlPoint,
pub version: version::Version,
pub logs: Option<logs::Logs>,
pub audio_feedback: Option<audio_feedback::AudioFeedback>,
pub lock_management_auto_security_timeout: Option<lock_management_auto_security_timeout::LockManagementAutoSecurityTimeout>,
pub administrator_only_access: Option<administrator_only_access::AdministratorOnlyAccess>,
pub lock_last_known_action: Option<lock_last_known_action::LockLastKnownAction>,
pub current_door_state: Option<current_door_state::CurrentDoorState>,
pub motion_detected: Option<motion_detected::MotionDetected>,
pub name: Option<name::Name>,
}
impl HapService for LockManagementInner {
fn get_id(&self) -> u64 {
self.id
}
fn set_id(&mut self, id: u64) {
self.id = id;
}
fn get_type(&self) -> HapType {
self.hap_type
}
fn get_hidden(&self) -> bool {
self.hidden
}
fn set_hidden(&mut self, hidden: bool) {
self.hidden = hidden;
}
fn get_primary(&self) -> bool {
self.primary
}
fn set_primary(&mut self, primary: bool) {
self.primary = primary;
}
fn get_characteristics(&self) -> Vec<&dyn HapCharacteristic> {
let mut characteristics: Vec<&dyn HapCharacteristic> = vec![
&self.lock_control_point,
&self.version,
];
if let Some(c) = &self.logs {
characteristics.push(c);
}
if let Some(c) = &self.audio_feedback {
characteristics.push(c);
}
if let Some(c) = &self.lock_management_auto_security_timeout {
characteristics.push(c);
}
if let Some(c) = &self.administrator_only_access {
characteristics.push(c);
}
if let Some(c) = &self.lock_last_known_action {
characteristics.push(c);
}
if let Some(c) = &self.current_door_state {
characteristics.push(c);
}
if let Some(c) = &self.motion_detected {
characteristics.push(c);
}
if let Some(c) = &self.name {
characteristics.push(c);
}
characteristics
}
fn get_mut_characteristics(&mut self) -> Vec<&mut dyn HapCharacteristic> {
let mut characteristics: Vec<&mut dyn HapCharacteristic> = vec![
&mut self.lock_control_point,
&mut self.version,
];
if let Some(c) = &mut self.logs {
characteristics.push(c);
}
if let Some(c) = &mut self.audio_feedback {
characteristics.push(c);
}
if let Some(c) = &mut self.lock_management_auto_security_timeout {
characteristics.push(c);
}
if let Some(c) = &mut self.administrator_only_access {
characteristics.push(c);
}
if let Some(c) = &mut self.lock_last_known_action {
characteristics.push(c);
}
if let Some(c) = &mut self.current_door_state {
characteristics.push(c);
}
if let Some(c) = &mut self.motion_detected {
characteristics.push(c);
}
if let Some(c) = &mut self.name {
characteristics.push(c);
}
characteristics
}
}
pub fn new() -> LockManagement {
LockManagement::new(LockManagementInner {
hap_type: HapType::LockManagement,
lock_control_point: lock_control_point::new(),
version: version::new(),
..Default::default()
})
}