1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
use crate::{
service::{HapService, Service},
characteristic::{
HapCharacteristic,
current_temperature,
status_active,
status_fault,
status_low_battery,
status_tampered,
name,
},
HapType,
};
pub type TemperatureSensor = Service<TemperatureSensorInner>;
impl Default for TemperatureSensor {
fn default() -> TemperatureSensor { new() }
}
#[derive(Default)]
pub struct TemperatureSensorInner {
id: u64,
hap_type: HapType,
hidden: bool,
primary: bool,
pub current_temperature: current_temperature::CurrentTemperature,
pub status_active: Option<status_active::StatusActive>,
pub status_fault: Option<status_fault::StatusFault>,
pub status_low_battery: Option<status_low_battery::StatusLowBattery>,
pub status_tampered: Option<status_tampered::StatusTampered>,
pub name: Option<name::Name>,
}
impl HapService for TemperatureSensorInner {
fn get_id(&self) -> u64 {
self.id
}
fn set_id(&mut self, id: u64) {
self.id = id;
}
fn get_type(&self) -> HapType {
self.hap_type
}
fn get_hidden(&self) -> bool {
self.hidden
}
fn set_hidden(&mut self, hidden: bool) {
self.hidden = hidden;
}
fn get_primary(&self) -> bool {
self.primary
}
fn set_primary(&mut self, primary: bool) {
self.primary = primary;
}
fn get_characteristics(&self) -> Vec<&HapCharacteristic> {
let mut characteristics: Vec<&HapCharacteristic> = vec![
&self.current_temperature,
];
if let Some(c) = &self.status_active {
characteristics.push(c);
}
if let Some(c) = &self.status_fault {
characteristics.push(c);
}
if let Some(c) = &self.status_low_battery {
characteristics.push(c);
}
if let Some(c) = &self.status_tampered {
characteristics.push(c);
}
if let Some(c) = &self.name {
characteristics.push(c);
}
characteristics
}
fn get_mut_characteristics(&mut self) -> Vec<&mut HapCharacteristic> {
let mut characteristics: Vec<&mut HapCharacteristic> = vec![
&mut self.current_temperature,
];
if let Some(c) = &mut self.status_active {
characteristics.push(c);
}
if let Some(c) = &mut self.status_fault {
characteristics.push(c);
}
if let Some(c) = &mut self.status_low_battery {
characteristics.push(c);
}
if let Some(c) = &mut self.status_tampered {
characteristics.push(c);
}
if let Some(c) = &mut self.name {
characteristics.push(c);
}
characteristics
}
}
pub fn new() -> TemperatureSensor {
TemperatureSensor::new(TemperatureSensorInner {
hap_type: HapType::TemperatureSensor,
current_temperature: current_temperature::new(),
..Default::default()
})
}