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use service::{HapService, Service};
use characteristic::{
HapCharacteristic,
leak_detected,
status_active,
status_fault,
status_tampered,
status_low_battery,
name,
};
use HapType;
pub type LeakSensor = Service<LeakSensorInner>;
impl Default for LeakSensor {
fn default() -> LeakSensor { new() }
}
#[derive(Default)]
pub struct LeakSensorInner {
id: u64,
hap_type: HapType,
hidden: bool,
primary: bool,
pub leak_detected: leak_detected::LeakDetected,
pub status_active: Option<status_active::StatusActive>,
pub status_fault: Option<status_fault::StatusFault>,
pub status_tampered: Option<status_tampered::StatusTampered>,
pub status_low_battery: Option<status_low_battery::StatusLowBattery>,
pub name: Option<name::Name>,
}
impl HapService for LeakSensorInner {
fn get_id(&self) -> u64 {
self.id
}
fn set_id(&mut self, id: u64) {
self.id = id;
}
fn get_type(&self) -> HapType {
self.hap_type
}
fn get_hidden(&self) -> bool {
self.hidden
}
fn set_hidden(&mut self, hidden: bool) {
self.hidden = hidden;
}
fn get_primary(&self) -> bool {
self.primary
}
fn set_primary(&mut self, primary: bool) {
self.primary = primary;
}
fn get_characteristics(&self) -> Vec<&HapCharacteristic> {
let mut characteristics: Vec<&HapCharacteristic> = vec![
&self.leak_detected,
];
if let Some(c) = &self.status_active {
characteristics.push(c);
}
if let Some(c) = &self.status_fault {
characteristics.push(c);
}
if let Some(c) = &self.status_tampered {
characteristics.push(c);
}
if let Some(c) = &self.status_low_battery {
characteristics.push(c);
}
if let Some(c) = &self.name {
characteristics.push(c);
}
characteristics
}
fn get_mut_characteristics(&mut self) -> Vec<&mut HapCharacteristic> {
let mut characteristics: Vec<&mut HapCharacteristic> = vec![
&mut self.leak_detected,
];
if let Some(c) = &mut self.status_active {
characteristics.push(c);
}
if let Some(c) = &mut self.status_fault {
characteristics.push(c);
}
if let Some(c) = &mut self.status_tampered {
characteristics.push(c);
}
if let Some(c) = &mut self.status_low_battery {
characteristics.push(c);
}
if let Some(c) = &mut self.name {
characteristics.push(c);
}
characteristics
}
}
pub fn new() -> LeakSensor {
LeakSensor::new(LeakSensorInner {
hap_type: HapType::LeakSensor,
leak_detected: leak_detected::new(),
..Default::default()
})
}