1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
use codec::UserError;
use frame::Reason;
use proto::{self, WindowSize};

use bytes::{Bytes, IntoBuf};
use futures::{self, Poll, Async};
use http::{HeaderMap};

use std::fmt;

/// Sends the body stream and trailers to the remote peer.
///
/// # Overview
///
/// A `SendStream` is provided by [`SendRequest`] and [`SendResponse`] once the
/// HTTP/2.0 message header has been sent sent. It is used to stream the message
/// body and send the message trailers. See method level documentation for more
/// details.
///
/// The `SendStream` instance is also used to manage outbound flow control.
///
/// If a `SendStream` is dropped without explicitly closing the send stream, a
/// `RST_STREAM` frame will be sent. This essentially cancels the request /
/// response exchange.
///
/// The ways to explicitly close the send stream are:
///
/// * Set `end_of_stream` to true when calling [`send_request`],
///   [`send_response`], or [`send_data`].
/// * Send trailers with [`send_trailers`].
/// * Explicitly reset the stream with [`send_reset`].
///
/// # Flow control
///
/// In HTTP/2.0, data cannot be sent to the remote peer unless there is
/// available window capacity on both the stream and the connection. When a data
/// frame is sent, both the stream window and the connection window are
/// decremented. When the stream level window reaches zero, no further data can
/// be sent on that stream. When the connection level window reaches zero, no
/// further data can be sent on any stream for that connection.
///
/// When the remote peer is ready to receive more data, it sends `WINDOW_UPDATE`
/// frames. These frames increment the windows. See the [specification] for more
/// details on the principles of HTTP/2.0 flow control.
///
/// The implications for sending data are that the caller **should** ensure that
/// both the stream and the connection has available window capacity before
/// loading the data to send into memory. The `SendStream` instance provides the
/// necessary APIs to perform this logic. This, however, is not an obligation.
/// If the caller attempts to send data on a stream when there is no available
/// window capacity, the library will buffer the data until capacity becomes
/// available, at which point the buffer will be flushed to the connection.
///
/// **NOTE**: There is no bound on the amount of data that the library will
/// buffer. If you are sending large amounts of data, you really should hook
/// into the flow control lifecycle. Otherwise, you risk using up significant
/// amounts of memory.
///
/// To hook into the flow control lifecycle, the caller signals to the library
/// that it intends to send data by calling [`reserve_capacity`], specifying the
/// amount of data, in octets, that the caller intends to send. After this,
/// `poll_capacity` is used to be notified when the requested capacity is
/// assigned to the stream. Once [`poll_capacity`] returns `Ready` with the number
/// of octets available to the stream, the caller is able to actually send the
/// data using [`send_data`].
///
/// Because there is also a connection level window that applies to **all**
/// streams on a connection, when capacity is assigned to a stream (indicated by
/// `poll_capacity` returning `Ready`), this capacity is reserved on the
/// connection and will **not** be assigned to any other stream. If data is
/// never written to the stream, that capacity is effectively lost to other
/// streams and this introduces the risk of deadlocking a connection.
///
/// To avoid throttling data on a connection, the caller should not reserve
/// capacity until ready to send data and once any capacity is assigned to the
/// stream, the caller should immediately send data consuming this capacity.
/// There is no guarantee as to when the full capacity requested will become
/// available. For example, if the caller requests 64 KB of data and 512 bytes
/// become available, the caller should immediately send 512 bytes of data.
///
/// See [`reserve_capacity`] documentation for more details.
///
/// [`SendRequest`]: client/struct.SendRequest.html
/// [`SendResponse`]: server/struct.SendResponse.html
/// [specification]: http://httpwg.org/specs/rfc7540.html#FlowControl
/// [`reserve_capacity`]: #method.reserve_capacity
/// [`poll_capacity`]: #method.poll_capacity
/// [`send_data`]: #method.send_data
/// [`send_request`]: client/struct.SendRequest.html#method.send_request
/// [`send_response`]: server/struct.SendResponse.html#method.send_response
/// [`send_data`]: #method.send_data
/// [`send_trailers`]: #method.send_trailers
/// [`send_reset`]: #method.send_reset
#[derive(Debug)]
pub struct SendStream<B: IntoBuf> {
    inner: proto::StreamRef<B::Buf>,
}

/// A stream identifier, as described in [Section 5.1.1] of RFC 7540.
///
/// Streams are identified with an unsigned 31-bit integer. Streams
/// initiated by a client MUST use odd-numbered stream identifiers; those
/// initiated by the server MUST use even-numbered stream identifiers.  A
/// stream identifier of zero (0x0) is used for connection control
/// messages; the stream identifier of zero cannot be used to establish a
/// new stream.
///
/// [Section 5.1.1]: https://tools.ietf.org/html/rfc7540#section-5.1.1
#[derive(Debug, Clone, Eq, PartialEq, Hash)]
pub struct StreamId(u32);

/// Receives the body stream and trailers from the remote peer.
///
/// A `RecvStream` is provided by [`client::ResponseFuture`] and
/// [`server::Connection`] with the received HTTP/2.0 message head (the response
/// and request head respectively).
///
/// A `RecvStream` instance is used to receive the streaming message body and
/// any trailers from the remote peer. It is also used to manage inbound flow
/// control.
///
/// See method level documentation for more details on receiving data. See
/// [`ReleaseCapacity`] for more details on inbound flow control.
///
/// Note that this type implements [`Stream`], yielding the received data frames.
/// When this implementation is used, the capacity is immediately released when
/// the data is yielded. It is recommended to only use this API when the data
/// will not be retained in memory for extended periods of time.
///
/// [`client::ResponseFuture`]: client/struct.ResponseFuture.html
/// [`server::Connection`]: server/struct.Connection.html
/// [`ReleaseCapacity`]: struct.ReleaseCapacity.html
/// [`Stream`]: https://docs.rs/futures/0.1/futures/stream/trait.Stream.html
#[must_use = "streams do nothing unless polled"]
pub struct RecvStream {
    inner: ReleaseCapacity,
}

/// A handle to release window capacity to a remote stream.
///
/// This type allows the caller to manage inbound data [flow control]. The
/// caller is expected to call [`release_capacity`] after dropping data frames.
///
/// # Overview
///
/// Each stream has a window size. This window size is the maximum amount of
/// inbound data that can be in-flight. In-flight data is defined as data that
/// has been received, but not yet released.
///
/// When a stream is created, the window size is set to the connection's initial
/// window size value. When a data frame is received, the window size is then
/// decremented by size of the data frame before the data is provided to the
/// caller. As the caller finishes using the data, [`release_capacity`] must be
/// called. This will then increment the window size again, allowing the peer to
/// send more data.
///
/// There is also a connection level window as well as the stream level window.
/// Received data counts against the connection level window as well and calls
/// to [`release_capacity`] will also increment the connection level window.
///
/// # Sending `WINDOW_UPDATE` frames
///
/// `WINDOW_UPDATE` frames will not be sent out for **every** call to
/// `release_capacity`, as this would end up slowing down the protocol. Instead,
/// `h2` waits until the window size is increased to a certain threshold and
/// then sends out a single `WINDOW_UPDATE` frame representing all the calls to
/// `release_capacity` since the last `WINDOW_UPDATE` frame.
///
/// This essentially batches window updating.
///
/// # Scenarios
///
/// Following is a basic scenario with an HTTP/2.0 connection containing a
/// single active stream.
///
/// * A new stream is activated. The receive window is initialized to 1024 (the
///   value of the initial window size for this connection).
/// * A `DATA` frame is received containing a payload of 400 bytes.
/// * The receive window size is reduced to 424 bytes.
/// * [`release_capacity`] is called with 200.
/// * The receive window size is now 624 bytes. The peer may send no more than
///   this.
/// * A `DATA` frame is received with a payload of 624 bytes.
/// * The window size is now 0 bytes. The peer may not send any more data.
/// * [`release_capacity`] is called with 1024.
/// * The receive window size is now 1024 bytes. The peer may now send more
/// data.
///
/// [flow control]: ../index.html#flow-control
/// [`release_capacity`]: struct.ReleaseCapacity.html#method.release_capacity
#[derive(Debug)]
pub struct ReleaseCapacity {
    inner: proto::OpaqueStreamRef,
}

/// A handle to send and receive PING frames with the peer.
// NOT Clone on purpose
pub struct PingPong {
    inner: proto::UserPings,
}

/// Sent via [`PingPong`][] to send a PING frame to a peer.
///
/// [`PingPong`]: struct.PingPong.html
pub struct Ping {
    _p: (),
}

/// Received via [`PingPong`][] when a peer acknowledges a [`Ping`][].
///
/// [`PingPong`]: struct.PingPong.html
/// [`Ping`]: struct.Ping.html
pub struct Pong {
    _p: (),
}

// ===== impl SendStream =====

impl<B: IntoBuf> SendStream<B> {
    pub(crate) fn new(inner: proto::StreamRef<B::Buf>) -> Self {
        SendStream { inner }
    }

    /// Requests capacity to send data.
    ///
    /// This function is used to express intent to send data. This requests
    /// connection level capacity. Once the capacity is available, it is
    /// assigned to the stream and not reused by other streams.
    ///
    /// This function may be called repeatedly. The `capacity` argument is the
    /// **total** amount of requested capacity. Sequential calls to
    /// `reserve_capacity` are *not* additive. Given the following:
    ///
    /// ```rust
    /// # use h2::*;
    /// # fn doc(mut send_stream: SendStream<&'static [u8]>) {
    /// send_stream.reserve_capacity(100);
    /// send_stream.reserve_capacity(200);
    /// # }
    /// ```
    ///
    /// After the second call to `reserve_capacity`, the *total* requested
    /// capacity will be 200.
    ///
    /// `reserve_capacity` is also used to cancel previous capacity requests.
    /// Given the following:
    ///
    /// ```rust
    /// # use h2::*;
    /// # fn doc(mut send_stream: SendStream<&'static [u8]>) {
    /// send_stream.reserve_capacity(100);
    /// send_stream.reserve_capacity(0);
    /// # }
    /// ```
    ///
    /// After the second call to `reserve_capacity`, the *total* requested
    /// capacity will be 0, i.e. there is no requested capacity for the stream.
    ///
    /// If `reserve_capacity` is called with a lower value than the amount of
    /// capacity **currently** assigned to the stream, this capacity will be
    /// returned to the connection to be re-assigned to other streams.
    ///
    /// Also, the amount of capacity that is reserved gets decremented as data
    /// is sent. For example:
    ///
    /// ```rust
    /// # use h2::*;
    /// # fn doc(mut send_stream: SendStream<&'static [u8]>) {
    /// send_stream.reserve_capacity(100);
    ///
    /// let capacity = send_stream.poll_capacity();
    /// // capacity == 5;
    ///
    /// send_stream.send_data(b"hello", false).unwrap();
    /// // At this point, the total amount of requested capacity is 95 bytes.
    ///
    /// // Calling `reserve_capacity` with `100` again essentially requests an
    /// // additional 5 bytes.
    /// send_stream.reserve_capacity(100);
    /// # }
    /// ```
    ///
    /// See [Flow control](struct.SendStream.html#flow-control) for an overview
    /// of how send flow control works.
    pub fn reserve_capacity(&mut self, capacity: usize) {
        // TODO: Check for overflow
        self.inner.reserve_capacity(capacity as WindowSize)
    }

    /// Returns the stream's current send capacity.
    ///
    /// This allows the caller to check the current amount of available capacity
    /// before sending data.
    pub fn capacity(&self) -> usize {
        self.inner.capacity() as usize
    }

    /// Requests to be notified when the stream's capacity increases.
    ///
    /// Before calling this, capacity should be requested with
    /// `reserve_capacity`. Once capacity is requested, the connection will
    /// assign capacity to the stream **as it becomes available**. There is no
    /// guarantee as to when and in what increments capacity gets assigned to
    /// the stream.
    ///
    /// To get notified when the available capacity increases, the caller calls
    /// `poll_capacity`, which returns `Ready(Some(n))` when `n` has been
    /// increased by the connection. Note that `n` here represents the **total**
    /// amount of assigned capacity at that point in time. It is also possible
    /// that `n` is lower than the previous call if, since then, the caller has
    /// sent data.
    pub fn poll_capacity(&mut self) -> Poll<Option<usize>, ::Error> {
        let res = try_ready!(self.inner.poll_capacity());
        Ok(Async::Ready(res.map(|v| v as usize)))
    }

    /// Sends a single data frame to the remote peer.
    ///
    /// This function may be called repeatedly as long as `end_of_stream` is set
    /// to `false`. Setting `end_of_stream` to `true` sets the end stream flag
    /// on the data frame. Any further calls to `send_data` or `send_trailers`
    /// will return an [`Error`].
    ///
    /// `send_data` can be called without reserving capacity. In this case, the
    /// data is buffered and the capacity is implicitly requested. Once the
    /// capacity becomes available, the data is flushed to the connection.
    /// However, this buffering is unbounded. As such, sending large amounts of
    /// data without reserving capacity before hand could result in large
    /// amounts of data being buffered in memory.
    ///
    /// [`Error`]: struct.Error.html
    pub fn send_data(&mut self, data: B, end_of_stream: bool) -> Result<(), ::Error> {
        self.inner
            .send_data(data.into_buf(), end_of_stream)
            .map_err(Into::into)
    }

    /// Sends trailers to the remote peer.
    ///
    /// Sending trailers implicitly closes the send stream. Once the send stream
    /// is closed, no more data can be sent.
    pub fn send_trailers(&mut self, trailers: HeaderMap) -> Result<(), ::Error> {
        self.inner.send_trailers(trailers).map_err(Into::into)
    }

    /// Resets the stream.
    ///
    /// This cancels the request / response exchange. If the response has not
    /// yet been received, the associated `ResponseFuture` will return an
    /// [`Error`] to reflect the canceled exchange.
    ///
    /// [`Error`]: struct.Error.html
    pub fn send_reset(&mut self, reason: Reason) {
        self.inner.send_reset(reason)
    }

    /// Polls to be notified when the client resets this stream.
    ///
    /// If stream is still open, this returns `Ok(Async::NotReady)`, and
    /// registers the task to be notified if a `RST_STREAM` is received.
    ///
    /// If a `RST_STREAM` frame is received for this stream, calling this
    /// method will yield the `Reason` for the reset.
    ///
    /// # Error
    ///
    /// If connection sees an error, this returns that error instead of a
    /// `Reason`.
    pub fn poll_reset(&mut self) -> Poll<Reason, ::Error> {
        self.inner.poll_reset(proto::PollReset::Streaming)
    }

    /// Returns the stream ID of this `SendStream`.
    ///
    /// # Panics
    ///
    /// If the lock on the stream store has been poisoned.
    pub fn stream_id(&self) -> StreamId {
        StreamId::from_internal(self.inner.stream_id())
    }
}

// ===== impl StreamId =====

impl StreamId {
    pub(crate) fn from_internal(id: ::frame::StreamId) -> Self {
        StreamId(id.into())
    }
}
// ===== impl RecvStream =====

impl RecvStream {
    pub(crate) fn new(inner: ReleaseCapacity) -> Self {
        RecvStream { inner }
    }

    #[deprecated(since = "0.0.0")]
    #[doc(hidden)]
    pub fn is_empty(&self) -> bool {
        // If the recv side is closed and the receive queue is empty, the body is empty.
        self.inner.inner.body_is_empty()
    }

    /// Returns true if the receive half has reached the end of stream.
    ///
    /// A return value of `true` means that calls to `poll` and `poll_trailers`
    /// will both return `None`.
    pub fn is_end_stream(&self) -> bool {
        self.inner.inner.is_end_stream()
    }

    /// Get a mutable reference to this streams `ReleaseCapacity`.
    ///
    /// It can be used immediately, or cloned to be used later.
    pub fn release_capacity(&mut self) -> &mut ReleaseCapacity {
        &mut self.inner
    }

    /// Returns received trailers.
    pub fn poll_trailers(&mut self) -> Poll<Option<HeaderMap>, ::Error> {
        self.inner.inner.poll_trailers().map_err(Into::into)
    }

    /// Returns the stream ID of this stream.
    ///
    /// # Panics
    ///
    /// If the lock on the stream store has been poisoned.
    pub fn stream_id(&self) -> StreamId {
        self.inner.stream_id()
    }
}

impl futures::Stream for RecvStream {
    type Item = Bytes;
    type Error = ::Error;

    fn poll(&mut self) -> Poll<Option<Self::Item>, Self::Error> {
        self.inner.inner.poll_data().map_err(Into::into)
    }
}

impl fmt::Debug for RecvStream {
    fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
        fmt.debug_struct("RecvStream")
            .field("inner", &self.inner)
            .finish()
    }
}

impl Drop for RecvStream {
    fn drop(&mut self) {
        // Eagerly clear any received DATA frames now, since its no longer
        // possible to retrieve them. However, this will be called
        // again once *all* stream refs have been dropped, since
        // this won't send a RST_STREAM frame, in case the user wishes to
        // still *send* DATA.
        self.inner.inner.clear_recv_buffer();
    }
}

// ===== impl ReleaseCapacity =====

impl ReleaseCapacity {
    pub(crate) fn new(inner: proto::OpaqueStreamRef) -> Self {
        ReleaseCapacity { inner }
    }

    /// Returns the stream ID of the stream whose capacity will
    /// be released by this `ReleaseCapacity`.
    ///
    /// # Panics
    ///
    /// If the lock on the stream store has been poisoned.
    pub fn stream_id(&self) -> StreamId {
        StreamId::from_internal(self.inner.stream_id())
    }

    /// Release window capacity back to remote stream.
    ///
    /// This releases capacity back to the stream level and the connection level
    /// windows. Both window sizes will be increased by `sz`.
    ///
    /// See [struct level] documentation for more details.
    ///
    /// # Panics
    ///
    /// This function panics if increasing the receive window size by `sz` would
    /// result in a window size greater than the target window size set by
    /// [`set_target_window_size`]. In other words, the caller cannot release
    /// more capacity than data has been received. If 1024 bytes of data have
    /// been received, at most 1024 bytes can be released.
    ///
    /// [struct level]: #
    /// [`set_target_window_size`]: server/struct.Server.html#method.set_target_window_size
    pub fn release_capacity(&mut self, sz: usize) -> Result<(), ::Error> {
        if sz > proto::MAX_WINDOW_SIZE as usize {
            return Err(UserError::ReleaseCapacityTooBig.into());
        }
        self.inner
            .release_capacity(sz as proto::WindowSize)
            .map_err(Into::into)
    }
}

impl Clone for ReleaseCapacity {
    fn clone(&self) -> Self {
        let inner = self.inner.clone();
        ReleaseCapacity { inner }
    }
}

// ===== impl PingPong =====

impl PingPong {
    pub(crate) fn new(inner: proto::UserPings) -> Self {
        PingPong {
            inner,
        }
    }

    /// Send a `PING` frame to the peer.
    ///
    /// Only one ping can be pending at a time, so trying to send while
    /// a pong has not be received means this will return a user error.
    ///
    /// # Example
    ///
    /// ```
    /// # fn doc(mut ping_pong: h2::PingPong) {
    /// // let mut ping_pong = ...
    /// ping_pong
    ///     .send_ping(h2::Ping::opaque())
    ///     .unwrap();
    /// # }
    /// ```
    pub fn send_ping(&mut self, ping: Ping) -> Result<(), ::Error> {
        // Passing a `Ping` here is just to be forwards-compatible with
        // eventually allowing choosing a ping payload. For now, we can
        // just drop it.
        drop(ping);

        self.inner
            .send_ping()
            .map_err(|err| match err {
                Some(err) => err.into(),
                None => UserError::SendPingWhilePending.into()
            })
    }

    /// Polls for the acknowledgement of a previously [sent][] `PING` frame.
    ///
    /// # Example
    ///
    /// ```
    /// # extern crate futures;
    /// # extern crate h2;
    /// # use futures::Future;
    /// # fn doc(mut ping_pong: h2::PingPong) {
    /// // let mut ping_pong = ...
    ///
    /// // First, send a PING.
    /// ping_pong
    ///     .send_ping(h2::Ping::opaque())
    ///     .unwrap();
    ///
    /// // And then wait for the PONG.
    /// futures::future::poll_fn(move || {
    ///     ping_pong.poll_pong()
    /// }).wait().unwrap();
    /// # }
    /// # fn main() {}
    /// ```
    ///
    /// [sent]: struct.PingPong.html#method.send_ping
    pub fn poll_pong(&mut self) -> Poll<Pong, ::Error> {
        try_ready!(self.inner.poll_pong());
        Ok(Async::Ready(Pong {
            _p: (),
        }))
    }
}

impl fmt::Debug for PingPong {
    fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
        fmt.debug_struct("PingPong")
            .finish()
    }
}

// ===== impl Ping =====

impl Ping {
    /// Creates a new opaque `Ping` to be sent via a [`PingPong`][].
    ///
    /// The payload is "opaque", such that it shouldn't be depended on.
    ///
    /// [`PingPong`]: struct.PingPong.html
    pub fn opaque() -> Ping {
        Ping {
            _p: (),
        }
    }
}

impl fmt::Debug for Ping {
    fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
        fmt.debug_struct("Ping")
            .finish()
    }
}

// ===== impl Pong =====

impl fmt::Debug for Pong {
    fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
        fmt.debug_struct("Pong")
            .finish()
    }
}