Struct gvr_sys::gvr_rectf [] [src]

#[repr(C)]
pub struct gvr_rectf { pub left: f32, pub right: f32, pub bottom: f32, pub top: f32, }

A floating point 2D rect. Used for field of view, and also for ranges in texture space. When used for a field of view, all angles are in positive degrees from the optical axis.

Fields

Trait Implementations

impl Debug for gvr_rectf
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Formats the value using the given formatter.

impl Copy for gvr_rectf
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impl Clone for gvr_rectf
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more