const JOYPAD: bool
const CONTROLLER: bool
const GESTURE: bool
const FINGER: bool
const APP: bool
const WINDOW: bool
const KEYBOARD: bool
const TEXT_OP: bool
const MOUSE: bool
const WHEEL: bool
const CLIPBOARD_UPDATE: bool
const DND: bool
const USER: bool
const UNKNOWN: bool
fn consuming_of(e: &SDLEvent) -> bool
impl SDLConsuming for StdConsuming
[src]const JOYPAD: bool
[src]const CONTROLLER: bool
[src]const GESTURE: bool
[src]const FINGER: bool
[src]const APP: bool
[src]const WINDOW: bool
[src]const KEYBOARD: bool
[src]const TEXT_OP: bool
[src]const MOUSE: bool
[src]const WHEEL: bool
[src]const CLIPBOARD_UPDATE: bool
[src]const DND: bool
[src]const USER: bool
[src]const UNKNOWN: bool
[src]