use crate::style::standard::cursor::StdCursor;
use super::*;
use util::state::AtomStateMut;
use imp::ICheckBox;
use super::imp::ICheckBoxMut;
impl<'w,E,State,Text> Widget<E> for CheckBox<'w,E,State,Text> where
E: Env,
ERenderer<E>: RenderStdWidgets<E>,
EEvent<E>: StdVarSup<E>,
E::Context: CtxStdState<E>,
State: AtomState<E,bool>,
Text: AsWidget<E>,
{
fn child_paths(&self, _: E::WidgetPath) -> Vec<E::WidgetPath> {
vec![]
}
fn id(&self) -> E::WidgetID {
self.id.clone()
}
fn _render(&self, mut l: Link<E>, r: &mut RenderLink<E>) {
let mut r = r.with_style(&self.style);
let mut r = r.inside_border_by(StdSelectag::BorderOuter,l.ctx);
if l.state().is_hovered(&self.id) {
r.set_cursor_specific(&StdCursor::Hand.into(),l.ctx);
}
let size = r.bounds().size.h;
{
let rect = Bounds::from_wh(size,size);
let mut r = r.slice(&rect);
r.with(&[
StdSelectag::ObjForeground,
][..])
.fill_rect(l.ctx);
r.inside_border_by_mul(StdSelectag::BorderVisual,3,l.ctx)
.with(&[
StdSelectag::ObjForeground,
StdSelectag::Hovered(l.is_hovered()),
StdSelectag::Focused(l.is_focused()),
StdSelectag::Locked(self.locked),
StdSelectag::Pressed(self.state.get(l.ctx))
][..])
.fill_rect(l.ctx);
r.with(&[
StdSelectag::ObjBorder,
StdSelectag::Hovered(l.is_hovered()),
StdSelectag::Focused(l.is_focused()),
StdSelectag::Locked(self.locked),
StdSelectag::BorderVisual,
][..])
.fill_border_inner(l.ctx);
}
{
let text_border = Border::new(size+4*2,0,0,0);
r.inside_border_specific(&text_border)
.with(&[
StdSelectag::ObjForeground,
StdSelectag::ObjText,
StdSelectag::Hovered(l.is_hovered()),
StdSelectag::Focused(l.is_focused()),
StdSelectag::Locked(self.locked),
][..])
.render_widget(l.for_child(0).unwrap());
}
}
fn _event_direct(&self, mut l: Link<E>, e: &EventCompound<E>) -> EventResp {
let e = e.with_style(&self.style);
let e = try_or_false!(e.filter_inside_bounds_by_style(StdSelectag::BorderOuter,l.ctx));
if e.event.is_hover_update() || e.event.is_kbd_down().is_some() || e.event.is_kbd_up().is_some() {
l.enqueue_invalidate()
}
if let Some(ee) = e.event.is_mouse_up() {
if ee.key == EEKey::<E>::MOUSE_LEFT && ee.down_widget.is(self.id()) && l.is_hovered() && !self.locked {
let new = !self.state.get(l.ctx);
(self.trigger)(l.reference(),new);
Self::set(l,new);
return true;
}
} else if let Some(ee) = e.event.is_kbd_press() {
if (ee.key == EEKey::<E>::ENTER || ee.key == EEKey::<E>::SPACE) && ee.down_widget.is(self.id()) {
let new = !self.state.get(l.ctx);
(self.trigger)(l.reference(),new);
Self::set(l,new);
return true;
}
}
e.event.is_mouse_down().is_some()
}
fn _size(&self, mut l: Link<E>, e: &EStyle<E>) -> ESize<E> {
let e = e.and(&self.style);
let mut ms = l.for_child(0).unwrap().size(&e);
ms.add_x( &self.size );
ms
}
fn childs(&self) -> usize {
1
}
fn childs_ref(&self) -> Vec<Resolvable<E>> {
vec![self.text.as_ref()]
}
fn into_childs<'a>(self: Box<Self>) -> Vec<Resolvable<'a,E>> where Self: 'a {
vec![self.text.into_ref()]
}
fn child_bounds(&self, _: Link<E>, _: &Bounds, e: &EStyle<E>, _: bool) -> Result<Vec<Bounds>,()> {
todo!();
Ok(vec![])
}
fn focusable(&self) -> bool { true }
fn child(&self, i: usize) -> Result<Resolvable<E>,()> {
if i != 0 {return Err(());}
Ok(self.text.as_ref())
}
fn into_child<'a>(self: Box<Self>, i: usize) -> Result<Resolvable<'a,E>,()> where Self: 'a {
if i != 0 {return Err(());}
Ok(self.text.into_ref())
}
impl_traitcast!(
dyn ICheckBox<E> => |s| s;
dyn AtomState<E,bool> => |s| &s.state;
);
}
impl<'w,E,State,Text> WidgetMut<E> for CheckBox<'w,E,State,Text> where
E: Env,
ERenderer<E>: RenderStdWidgets<E>,
EEvent<E>: StdVarSup<E>,
E::Context: CtxStdState<E>,
State: AtomStateMut<E,bool>,
Text: AsWidgetMut<E>,
{
fn childs_mut(&mut self) -> Vec<ResolvableMut<E>> {
vec![self.text.as_mut()]
}
fn into_childs_mut<'a>(self: Box<Self>) -> Vec<ResolvableMut<'a,E>> where Self: 'a {
vec![self.text.into_mut()]
}
fn child_mut(&mut self, i: usize) -> Result<ResolvableMut<E>,()> {
if i != 0 {return Err(());}
Ok(self.text.as_mut())
}
fn into_child_mut<'a>(self: Box<Self>, i: usize) -> Result<ResolvableMut<'a,E>,()> where Self: 'a {
if i != 0 {return Err(());}
Ok(self.text.into_mut())
}
impl_traitcast_mut!(
dyn ICheckBox<E> => |s| s;
dyn ICheckBoxMut<E> => |s| s;
dyn AtomState<E,bool> => |s| &mut s.state;
dyn AtomStateMut<E,bool> => |s| &mut s.state;
);
}
impl<'w,E,State,Text> CheckBox<'w,E,State,Text> where
E: Env,
ERenderer<E>: RenderStdWidgets<E>,
EEvent<E>: StdVarSup<E>,
E::Context: CtxStdState<E>,
State: AtomState<E,bool>+'w,
Text: AsWidget<E>,
{
pub fn set(mut l: Link<E>, v: bool) {
l.mutate_closure(Box::new(move |mut w,c,_|{
let w = w.traitcast_mut::<dyn ICheckBoxMut<E>>().unwrap();
w.state_mut().set(v,c);
}));
}
}