[−][src]Trait gtk::StyleContextExt
Required methods
fn add_class(&self, class_name: &str)
fn add_provider<P: IsA<StyleProvider>>(&self, provider: &P, priority: u32)
fn get_background_color(&self, state: StateFlags) -> RGBA
fn get_border(&self, state: StateFlags) -> Border
fn get_border_color(&self, state: StateFlags) -> RGBA
fn get_color(&self, state: StateFlags) -> RGBA
fn get_frame_clock(&self) -> Option<FrameClock>
fn get_junction_sides(&self) -> JunctionSides
fn get_margin(&self, state: StateFlags) -> Border
fn get_padding(&self, state: StateFlags) -> Border
fn get_parent(&self) -> Option<StyleContext>
fn get_path(&self) -> Option<WidgetPath>
fn get_scale(&self) -> i32
fn get_screen(&self) -> Option<Screen>
fn get_section(&self, property: &str) -> Option<CssSection>
fn get_state(&self) -> StateFlags
fn has_class(&self, class_name: &str) -> bool
fn list_classes(&self) -> Vec<GString>
fn lookup_color(&self, color_name: &str) -> Option<RGBA>
fn remove_class(&self, class_name: &str)
fn remove_provider<P: IsA<StyleProvider>>(&self, provider: &P)
fn restore(&self)
fn save(&self)
fn set_background<P: IsA<Window>>(&self, window: &P)
fn set_frame_clock(&self, frame_clock: &FrameClock)
fn set_junction_sides(&self, sides: JunctionSides)
fn set_parent<P: IsA<StyleContext>>(&self, parent: Option<&P>)
fn set_path(&self, path: &WidgetPath)
fn set_scale(&self, scale: i32)
fn set_screen(&self, screen: &Screen)
fn set_state(&self, flags: StateFlags)
fn get_property_direction(&self) -> TextDirection
fn set_property_direction(&self, direction: TextDirection)
fn get_property_paint_clock(&self) -> Option<FrameClock>
fn set_property_paint_clock(&self, paint_clock: Option<&FrameClock>)
fn connect_changed<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_property_direction_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_paint_clock_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_parent_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
fn connect_property_screen_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
&self,
f: F
) -> SignalHandlerId
Implementors
impl<O: IsA<StyleContext>> StyleContextExt for O
[src]
fn add_class(&self, class_name: &str)
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fn add_provider<P: IsA<StyleProvider>>(&self, provider: &P, priority: u32)
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fn get_background_color(&self, state: StateFlags) -> RGBA
[src]
fn get_border(&self, state: StateFlags) -> Border
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fn get_border_color(&self, state: StateFlags) -> RGBA
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fn get_color(&self, state: StateFlags) -> RGBA
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fn get_frame_clock(&self) -> Option<FrameClock>
[src]
fn get_junction_sides(&self) -> JunctionSides
[src]
fn get_margin(&self, state: StateFlags) -> Border
[src]
fn get_padding(&self, state: StateFlags) -> Border
[src]
fn get_parent(&self) -> Option<StyleContext>
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fn get_path(&self) -> Option<WidgetPath>
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fn get_scale(&self) -> i32
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fn get_screen(&self) -> Option<Screen>
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fn get_section(&self, property: &str) -> Option<CssSection>
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fn get_state(&self) -> StateFlags
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fn has_class(&self, class_name: &str) -> bool
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fn list_classes(&self) -> Vec<GString>
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fn lookup_color(&self, color_name: &str) -> Option<RGBA>
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fn remove_class(&self, class_name: &str)
[src]
fn remove_provider<P: IsA<StyleProvider>>(&self, provider: &P)
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fn restore(&self)
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fn save(&self)
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fn set_background<P: IsA<Window>>(&self, window: &P)
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fn set_frame_clock(&self, frame_clock: &FrameClock)
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fn set_junction_sides(&self, sides: JunctionSides)
[src]
fn set_parent<P: IsA<StyleContext>>(&self, parent: Option<&P>)
[src]
fn set_path(&self, path: &WidgetPath)
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fn set_scale(&self, scale: i32)
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fn set_screen(&self, screen: &Screen)
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fn set_state(&self, flags: StateFlags)
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fn get_property_direction(&self) -> TextDirection
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fn set_property_direction(&self, direction: TextDirection)
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fn get_property_paint_clock(&self) -> Option<FrameClock>
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fn set_property_paint_clock(&self, paint_clock: Option<&FrameClock>)
[src]
fn connect_changed<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
[src]
fn connect_property_direction_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_paint_clock_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_parent_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId
fn connect_property_screen_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
&self,
f: F
) -> SignalHandlerId