pub struct VideoFrame<T> { /* private fields */ }

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impl<T> VideoFrame<T>

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pub fn into_buffer(self) -> Buffer

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pub fn copy(&self, dest: &mut VideoFrame<Writable>) -> Result<(), BoolError>

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pub fn copy_plane( &self, dest: &mut VideoFrame<Writable>, plane: u32 ) -> Result<(), BoolError>

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pub fn comp_data(&self, component: u32) -> Result<&[u8], BoolError>

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pub fn buffer(&self) -> &BufferRef

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pub fn plane_data(&self, plane: u32) -> Result<&[u8], BoolError>

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pub fn planes_data(&self) -> [&[u8]; 4]

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pub unsafe fn from_glib_full(frame: GstVideoFrame) -> Self

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pub fn as_video_frame_ref(&self) -> VideoFrameRef<&BufferRef>

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pub fn into_raw(self) -> GstVideoFrame

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impl VideoFrame<Readable>

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pub fn from_buffer_readable( buffer: Buffer, info: &VideoInfo ) -> Result<Self, Buffer>

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pub fn from_buffer_id_readable( buffer: Buffer, id: i32, info: &VideoInfo ) -> Result<Self, Buffer>

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pub fn buffer_owned(&self) -> Buffer

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impl VideoFrame<Writable>

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pub fn from_buffer_writable( buffer: Buffer, info: &VideoInfo ) -> Result<Self, Buffer>

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pub fn from_buffer_id_writable( buffer: Buffer, id: i32, info: &VideoInfo ) -> Result<Self, Buffer>

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pub fn comp_data_mut(&mut self, component: u32) -> Result<&mut [u8], BoolError>

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pub fn plane_data_mut(&mut self, plane: u32) -> Result<&mut [u8], BoolError>

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pub fn planes_data_mut(&mut self) -> [&mut [u8]; 4]

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pub fn as_mut_video_frame_ref(&mut self) -> VideoFrameRef<&mut BufferRef>

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pub fn as_mut_ptr(&mut self) -> *mut GstVideoFrame

Trait Implementations§

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impl<T> Debug for VideoFrame<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T> Drop for VideoFrame<T>

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl<T> IsVideoFrame for VideoFrame<T>

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impl<T> Send for VideoFrame<T>

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impl<T> Sync for VideoFrame<T>

Auto Trait Implementations§

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impl<T> Freeze for VideoFrame<T>

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impl<T> RefUnwindSafe for VideoFrame<T>
where T: RefUnwindSafe,

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impl<T> Unpin for VideoFrame<T>
where T: Unpin,

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impl<T> UnwindSafe for VideoFrame<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<O> VideoFrameExt for O
where O: IsVideoFrame,

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fn as_ptr(&self) -> *const GstVideoFrame

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fn info(&self) -> &VideoInfo

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fn flags(&self) -> VideoFrameFlags

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fn id(&self) -> i32

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fn buffer(&self) -> &BufferRef

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fn format(&self) -> VideoFormat

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fn format_info(&self) -> VideoFormatInfo

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fn width(&self) -> u32

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fn height(&self) -> u32

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fn size(&self) -> usize

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fn is_interlaced(&self) -> bool

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fn is_tff(&self) -> bool

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fn is_rff(&self) -> bool

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fn is_onefield(&self) -> bool

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fn is_bottom_field(&self) -> bool

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fn is_top_field(&self) -> bool

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fn n_planes(&self) -> u32

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fn n_components(&self) -> u32

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fn plane_stride(&self) -> &[i32]

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fn plane_offset(&self) -> &[usize]

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fn comp_depth(&self, component: u32) -> u32

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fn comp_height(&self, component: u32) -> u32

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fn comp_width(&self, component: u32) -> u32

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fn comp_offset(&self, component: u32) -> usize

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fn comp_poffset(&self, component: u32) -> u32

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fn comp_pstride(&self, component: u32) -> i32

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fn comp_stride(&self, component: u32) -> i32

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fn comp_plane(&self, component: u32) -> u32