#[repr(C)]
pub struct GstBaseSink {
Show 21 fields pub element: GstElement, pub sinkpad: *mut GstPad, pub pad_mode: GstPadMode, pub offset: u64, pub can_activate_pull: gboolean, pub can_activate_push: gboolean, pub preroll_lock: GMutex, pub preroll_cond: GCond, pub eos: gboolean, pub need_preroll: gboolean, pub have_preroll: gboolean, pub playing_async: gboolean, pub have_newsegment: gboolean, pub segment: GstSegment, pub clock_id: GstClockID, pub sync: gboolean, pub flushing: gboolean, pub running: gboolean, pub max_lateness: i64, pub priv_: *mut GstBaseSinkPrivate, pub _gst_reserved: [gpointer; 20],
}

Fields§

§element: GstElement§sinkpad: *mut GstPad§pad_mode: GstPadMode§offset: u64§can_activate_pull: gboolean§can_activate_push: gboolean§preroll_lock: GMutex§preroll_cond: GCond§eos: gboolean§need_preroll: gboolean§have_preroll: gboolean§playing_async: gboolean§have_newsegment: gboolean§segment: GstSegment§clock_id: GstClockID§sync: gboolean§flushing: gboolean§running: gboolean§max_lateness: i64§priv_: *mut GstBaseSinkPrivate§_gst_reserved: [gpointer; 20]

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