Struct gsk4::InsetShadowNode
source · [−]#[repr(transparent)]pub struct InsetShadowNode { /* private fields */ }
Implementations
sourceimpl InsetShadowNode
impl InsetShadowNode
pub fn new(
outline: &RoundedRect,
color: &RGBA,
dx: f32,
dy: f32,
spread: f32,
blur_radius: f32
) -> InsetShadowNode
pub fn blur_radius(&self) -> f32
pub fn color(&self) -> RGBA
pub fn dx(&self) -> f32
pub fn dy(&self) -> f32
pub fn outline(&self) -> RoundedRect
pub fn spread(&self) -> f32
Methods from Deref<Target = RenderNode>
pub const NONE: Option<&'static RenderNode>
pub fn draw(&self, cr: &Context)
pub fn bounds(&self) -> Rect
pub fn node_type(&self) -> RenderNodeType
pub fn serialize(&self) -> Bytes
pub fn write_to_file(&self, filename: impl AsRef<Path>) -> Result<(), Error>
pub fn is<T: IsRenderNode>(&self) -> bool
pub fn type_(&self) -> Type
pub fn downcast_ref<T: IsRenderNode>(&self) -> Option<&T>
Trait Implementations
sourceimpl AsRef<RenderNode> for InsetShadowNode
impl AsRef<RenderNode> for InsetShadowNode
sourcefn as_ref(&self) -> &RenderNode
fn as_ref(&self) -> &RenderNode
Performs the conversion.
sourceimpl Clone for InsetShadowNode
impl Clone for InsetShadowNode
sourceimpl Debug for InsetShadowNode
impl Debug for InsetShadowNode
sourceimpl Deref for InsetShadowNode
impl Deref for InsetShadowNode
type Target = RenderNode
type Target = RenderNode
The resulting type after dereferencing.
sourceimpl Display for InsetShadowNode
impl Display for InsetShadowNode
sourceimpl<'a> FromValue<'a> for InsetShadowNode
This is supported on crate feature v4_6
only.
impl<'a> FromValue<'a> for InsetShadowNode
This is supported on crate feature
v4_6
only.type Checker = GenericValueTypeOrNoneChecker<Self>
type Checker = GenericValueTypeOrNoneChecker<Self>
Value type checker.
sourceunsafe fn from_value(value: &'a Value) -> Self
unsafe fn from_value(value: &'a Value) -> Self
Get the contained value from a Value
. Read more
sourceimpl IsRenderNode for InsetShadowNode
impl IsRenderNode for InsetShadowNode
const NODE_TYPE: RenderNodeType
fn upcast(self) -> RenderNode
fn upcast_ref(&self) -> &RenderNode
sourceimpl StaticType for InsetShadowNode
impl StaticType for InsetShadowNode
sourcefn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of Self
.
sourceimpl ToValue for InsetShadowNode
This is supported on crate feature v4_6
only.
impl ToValue for InsetShadowNode
This is supported on crate feature
v4_6
only.sourceimpl ToValueOptional for InsetShadowNode
This is supported on crate feature v4_6
only.
impl ToValueOptional for InsetShadowNode
This is supported on crate feature
v4_6
only.sourcefn to_value_optional(s: Option<&Self>) -> Value
fn to_value_optional(s: Option<&Self>) -> Value
Convert an Option
to a Value
.
sourceimpl ValueType for InsetShadowNode
This is supported on crate feature v4_6
only.
impl ValueType for InsetShadowNode
This is supported on crate feature
v4_6
only.Auto Trait Implementations
impl RefUnwindSafe for InsetShadowNode
impl !Send for InsetShadowNode
impl !Sync for InsetShadowNode
impl Unpin for InsetShadowNode
impl UnwindSafe for InsetShadowNode
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> StaticTypeExt for T where
T: StaticType,
impl<T> StaticTypeExt for T where
T: StaticType,
sourcefn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.
sourceimpl<T> ToClosureReturnValue for T where
T: ToValue,
impl<T> ToClosureReturnValue for T where
T: ToValue,
fn to_closure_return_value(&self) -> Option<Value>
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more