[][src]Enum grr::Error

pub enum Error {
    OutOfMemory,
    CompileError(Shader),
    LinkError(Pipeline),
}

Error return codes

Error handling in grr only deals with runtime-only detectable errors.

Other error codes returned by OpenGL are either treated as API miss use (see Valid Usage sections), or indicate driver or implementation issues.

API validation is provided by the debug functionality on device creation.

Variants

OutOfMemory
CompileError(Shader)

Shader compilation failure.

LinkError(Pipeline)

Link pipeline failure.

Trait Implementations

impl Clone for Error[src]

impl Debug for Error[src]

impl Display for Error[src]

impl Eq for Error[src]

impl Error for Error[src]

impl PartialEq<Error> for Error[src]

impl StructuralEq for Error[src]

impl StructuralPartialEq for Error[src]

Auto Trait Implementations

impl RefUnwindSafe for Error

impl Send for Error

impl Sync for Error

impl Unpin for Error

impl UnwindSafe for Error

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> ToString for T where
    T: Display + ?Sized
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.