1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
// Copyright 2020 The Grin Developers
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

use crate::conn::Tracker;
use crate::core::core::hash::Hash;
use crate::core::pow::Difficulty;
use crate::core::ser::ProtocolVersion;
use crate::msg::{read_message, write_message, Hand, Msg, Shake, Type, USER_AGENT};
use crate::peer::Peer;
use crate::types::{Capabilities, Direction, Error, P2PConfig, PeerAddr, PeerInfo, PeerLiveInfo};
use crate::util::RwLock;
use rand::{thread_rng, Rng};
use std::collections::VecDeque;
use std::net::{SocketAddr, TcpStream};
use std::sync::Arc;
use std::time::Duration;

/// Local generated nonce for peer connecting.
/// Used for self-connecting detection (on receiver side),
/// nonce(s) in recent 100 connecting requests are saved
const NONCES_CAP: usize = 100;
/// Socket addresses of self, extracted from stream when a self-connecting is detected.
/// Used in connecting request to avoid self-connecting request,
/// 10 should be enough since most of servers don't have more than 10 IP addresses.
const ADDRS_CAP: usize = 10;

/// The initial Hand message should come in immediately after the connection is initiated.
/// But for consistency use the same timeout for reading both Hand and Shake messages.
const HAND_READ_TIMEOUT: Duration = Duration::from_millis(10_000);

/// We need to allow time for the peer to receive our Hand message and send back a Shake reply.
const SHAKE_READ_TIMEOUT: Duration = Duration::from_millis(10_000);

/// Fail fast when trying to write a Hand message to the tcp stream.
/// If we cannot write it within a couple of seconds then something has likely gone wrong.
const HAND_WRITE_TIMEOUT: Duration = Duration::from_millis(2_000);

/// Fail fast when trying to write a Shake message to the tcp stream.
/// If we cannot write it within a couple of seconds then something has likely gone wrong.
const SHAKE_WRITE_TIMEOUT: Duration = Duration::from_millis(2_000);

/// Handles the handshake negotiation when two peers connect and decides on
/// protocol.
pub struct Handshake {
	/// Ring buffer of nonces sent to detect self connections without requiring
	/// a node id.
	nonces: Arc<RwLock<VecDeque<u64>>>,
	/// Ring buffer of self addr(s) collected from PeerWithSelf detection (by nonce).
	pub addrs: Arc<RwLock<VecDeque<PeerAddr>>>,
	/// The genesis block header of the chain seen by this node.
	/// We only want to connect to other nodes seeing the same chain (forks are
	/// ok).
	genesis: Hash,
	config: P2PConfig,
	protocol_version: ProtocolVersion,
	tracker: Arc<Tracker>,
}

impl Handshake {
	/// Creates a new handshake handler
	pub fn new(genesis: Hash, config: P2PConfig) -> Handshake {
		Handshake {
			nonces: Arc::new(RwLock::new(VecDeque::with_capacity(NONCES_CAP))),
			addrs: Arc::new(RwLock::new(VecDeque::with_capacity(ADDRS_CAP))),
			genesis,
			config,
			protocol_version: ProtocolVersion::local(),
			tracker: Arc::new(Tracker::new()),
		}
	}

	/// Select a protocol version here that we know is supported by both us and the remote peer.
	///
	/// Current strategy is to simply use `min(local, remote)`.
	///
	/// We can enforce "minimum" protocol version here in the future
	/// by raising an error and forcing the connection to close.
	///
	fn negotiate_protocol_version(&self, other: ProtocolVersion) -> Result<ProtocolVersion, Error> {
		let version = std::cmp::min(self.protocol_version, other);
		Ok(version)
	}

	pub fn initiate(
		&self,
		capabilities: Capabilities,
		total_difficulty: Difficulty,
		self_addr: PeerAddr,
		conn: &mut TcpStream,
	) -> Result<PeerInfo, Error> {
		// Set explicit timeouts on the tcp stream for hand/shake messages.
		// Once the peer is up and running we will set new values for these.
		// We initiate this connection, writing a Hand message and read a Shake reply.
		let _ = conn.set_write_timeout(Some(HAND_WRITE_TIMEOUT));
		let _ = conn.set_read_timeout(Some(SHAKE_READ_TIMEOUT));

		// prepare the first part of the handshake
		let nonce = self.next_nonce();
		let peer_addr = match conn.peer_addr() {
			Ok(pa) => PeerAddr(pa),
			Err(e) => return Err(Error::Connection(e)),
		};

		let hand = Hand {
			version: self.protocol_version,
			capabilities,
			nonce,
			genesis: self.genesis,
			total_difficulty,
			sender_addr: self_addr,
			receiver_addr: peer_addr,
			user_agent: USER_AGENT.to_string(),
		};

		// write and read the handshake response
		let msg = Msg::new(Type::Hand, hand, self.protocol_version)?;
		write_message(conn, &msg, self.tracker.clone())?;

		let shake: Shake = read_message(conn, self.protocol_version, Type::Shake)?;
		if shake.genesis != self.genesis {
			return Err(Error::GenesisMismatch {
				us: self.genesis,
				peer: shake.genesis,
			});
		}

		let negotiated_version = self.negotiate_protocol_version(shake.version)?;

		let peer_info = PeerInfo {
			capabilities: shake.capabilities,
			user_agent: shake.user_agent,
			addr: peer_addr,
			version: negotiated_version,
			live_info: Arc::new(RwLock::new(PeerLiveInfo::new(shake.total_difficulty))),
			direction: Direction::Outbound,
		};

		// If denied then we want to close the connection
		// (without providing our peer with any details why).
		if Peer::is_denied(&self.config, peer_info.addr) {
			return Err(Error::ConnectionClose);
		}

		debug!(
			"Connected! Cumulative {} offered from {:?}, {:?}, {:?}, {:?}",
			shake.total_difficulty.to_num(),
			peer_info.addr,
			peer_info.version,
			peer_info.user_agent,
			peer_info.capabilities,
		);
		// when more than one protocol version is supported, choosing should go here
		Ok(peer_info)
	}

	pub fn accept(
		&self,
		capab: Capabilities,
		total_difficulty: Difficulty,
		conn: &mut TcpStream,
	) -> Result<PeerInfo, Error> {
		// Set explicit timeouts on the tcp stream for hand/shake messages.
		// Once the peer is up and running we will set new values for these.
		// We accept an inbound connection, reading a Hand then writing a Shake reply.
		let _ = conn.set_read_timeout(Some(HAND_READ_TIMEOUT));
		let _ = conn.set_write_timeout(Some(SHAKE_WRITE_TIMEOUT));

		let hand: Hand = read_message(conn, self.protocol_version, Type::Hand)?;

		// all the reasons we could refuse this connection for
		if hand.genesis != self.genesis {
			return Err(Error::GenesisMismatch {
				us: self.genesis,
				peer: hand.genesis,
			});
		} else {
			// check the nonce to see if we are trying to connect to ourselves
			let nonces = self.nonces.read();
			let addr = resolve_peer_addr(hand.sender_addr, &conn);
			if nonces.contains(&hand.nonce) {
				// save ip addresses of ourselves
				let mut addrs = self.addrs.write();
				addrs.push_back(addr);
				if addrs.len() >= ADDRS_CAP {
					addrs.pop_front();
				}
				return Err(Error::PeerWithSelf);
			}
		}

		let negotiated_version = self.negotiate_protocol_version(hand.version)?;

		// all good, keep peer info
		let peer_info = PeerInfo {
			capabilities: hand.capabilities,
			user_agent: hand.user_agent,
			addr: resolve_peer_addr(hand.sender_addr, &conn),
			version: negotiated_version,
			live_info: Arc::new(RwLock::new(PeerLiveInfo::new(hand.total_difficulty))),
			direction: Direction::Inbound,
		};

		// At this point we know the published ip and port of the peer
		// so check if we are configured to explicitly allow or deny it.
		// If denied then we want to close the connection
		// (without providing our peer with any details why).
		if Peer::is_denied(&self.config, peer_info.addr) {
			return Err(Error::ConnectionClose);
		}

		// send our reply with our info
		let shake = Shake {
			version: self.protocol_version,
			capabilities: capab,
			genesis: self.genesis,
			total_difficulty: total_difficulty,
			user_agent: USER_AGENT.to_string(),
		};

		let msg = Msg::new(Type::Shake, shake, negotiated_version)?;
		write_message(conn, &msg, self.tracker.clone())?;

		trace!("Success handshake with {}.", peer_info.addr);

		Ok(peer_info)
	}

	/// Generate a new random nonce and store it in our ring buffer
	fn next_nonce(&self) -> u64 {
		let nonce = thread_rng().gen();

		let mut nonces = self.nonces.write();
		nonces.push_back(nonce);
		if nonces.len() >= NONCES_CAP {
			nonces.pop_front();
		}
		nonce
	}
}

/// Resolve the correct peer_addr based on the connection and the advertised port.
fn resolve_peer_addr(advertised: PeerAddr, conn: &TcpStream) -> PeerAddr {
	let port = advertised.0.port();
	if let Ok(addr) = conn.peer_addr() {
		PeerAddr(SocketAddr::new(addr.ip(), port))
	} else {
		advertised
	}
}