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#![deny(clippy::all)]
use crate::coord::Coord;
use crate::general_math::{rotate_points, scale_points};
pub mod circle;
pub mod coord;
mod general_math;
pub mod lerp;
pub mod line;
pub mod polygon;
pub mod rect;
pub mod triangle;
pub trait Shape {
fn from_points(points: Vec<Coord>) -> Self
where
Self: Sized;
fn translate_by<P: Into<Coord>>(&self, delta: P) -> Self
where
Self: Sized,
{
let delta = delta.into();
let points = self.points().iter().map(|p| *p + delta).collect();
Self::from_points(points)
}
fn move_to<P: Into<Coord>>(&self, point: P) -> Self
where
Self: Sized,
{
let point = point.into();
let points = self.points().iter().map(|p| *p - point).collect();
Self::from_points(points)
}
fn contains<P: Into<Coord>>(&self, point: P) -> bool;
fn points(&self) -> Vec<Coord>;
fn rotate(&self, degrees: isize) -> Self
where
Self: Sized,
{
self.rotate_around(degrees, self.center())
}
fn rotate_around<P: Into<Coord>>(&self, degrees: isize, point: P) -> Self
where
Self: Sized,
{
let points = rotate_points(point.into(), &self.points(), degrees);
Self::from_points(points)
}
fn center(&self) -> Coord;
fn left(&self) -> isize {
self.points().iter().map(|p| p.x).min().unwrap()
}
fn right(&self) -> isize {
self.points().iter().map(|p| p.x).max().unwrap()
}
fn top(&self) -> isize {
self.points().iter().map(|p| p.y).min().unwrap()
}
fn bottom(&self) -> isize {
self.points().iter().map(|p| p.y).max().unwrap()
}
fn scale(&self, factor: f32) -> Self
where
Self: Sized,
{
self.scale_around(factor, self.center())
}
fn scale_around<P: Into<Coord>>(&self, factor: f32, point: P) -> Self
where
Self: Sized,
{
let points = scale_points(point.into(), &self.points(), factor);
Self::from_points(points)
}
}
pub trait Intersects<T> {
fn intersects(&self, shape: T) -> bool;
}