f32-based graphics math library.
Includes two, three, and four-dimensional real vectors and matrices, quaternions, and assorted utilities for transformations and projections.
Consistent angle representations and conversions.
Helpers for performing floating-point arithmetic.
Two, three, and four-dimensional real square matrices with
Assorted utilities for constructing 3D homogeneous transformation and projection matrices.
Two, three, and four-dimensional real vectors with
Assert that two expressions are approximately equal according to their
Assert that two expressions are within a threshold specified by the third parameter, according