Constant gpu_allocator::d3d12::winapi_d3d12::D3D12_SRGB_TO_FLOAT_EXPONENT
source · pub const D3D12_SRGB_TO_FLOAT_EXPONENT: f32 = 2.4; // 2.4000001f32
pub const D3D12_SRGB_TO_FLOAT_EXPONENT: f32 = 2.4; // 2.4000001f32