Constant gpu_allocator::d3d12::winapi_d3d12::D3D12_QUERY_HEAP_TYPE_TIMESTAMP
source · pub const D3D12_QUERY_HEAP_TYPE_TIMESTAMP: u32 = 1; // 1u32
pub const D3D12_QUERY_HEAP_TYPE_TIMESTAMP: u32 = 1; // 1u32