Constant gpu_allocator::d3d12::winapi_d3d12::D3D12_PREDICATION_OP_EQUAL_ZERO
source · pub const D3D12_PREDICATION_OP_EQUAL_ZERO: u32 = 0; // 0u32
pub const D3D12_PREDICATION_OP_EQUAL_ZERO: u32 = 0; // 0u32