Constant gpu_allocator::d3d12::winapi_d3d12::D3D12_MAX_LIVE_STATIC_SAMPLERS
source · pub const D3D12_MAX_LIVE_STATIC_SAMPLERS: u32 = 2032; // 2_032u32
pub const D3D12_MAX_LIVE_STATIC_SAMPLERS: u32 = 2032; // 2_032u32