Constant gpu_allocator::d3d12::winapi_d3d12::D3D12_LOGIC_OP_AND_INVERTED
source · pub const D3D12_LOGIC_OP_AND_INVERTED: u32 = 13; // 13u32
pub const D3D12_LOGIC_OP_AND_INVERTED: u32 = 13; // 13u32