Constant gpu_allocator::d3d12::winapi_d3d12::D3D12_DESCRIPTOR_RANGE_TYPE_CBV
source · pub const D3D12_DESCRIPTOR_RANGE_TYPE_CBV: u32 = 2; // 2u32
pub const D3D12_DESCRIPTOR_RANGE_TYPE_CBV: u32 = 2; // 2u32