Constant gpu_allocator::d3d12::winapi_d3d12::D3D12_CS_4_X_THREAD_GROUP_MAX_Y
source · pub const D3D12_CS_4_X_THREAD_GROUP_MAX_Y: u32 = 768; // 768u32
pub const D3D12_CS_4_X_THREAD_GROUP_MAX_Y: u32 = 768; // 768u32