Constant gpu_allocator::d3d12::winapi_d3d12::D3D12_BLEND_INV_BLEND_FACTOR
source · pub const D3D12_BLEND_INV_BLEND_FACTOR: u32 = 15; // 15u32
pub const D3D12_BLEND_INV_BLEND_FACTOR: u32 = 15; // 15u32