Struct google_gamesmanagement1_management::PlayerScoreResetResponse[][src]

pub struct PlayerScoreResetResponse {
    pub definition_id: Option<String>,
    pub kind: Option<String>,
    pub reset_score_time_spans: Option<Vec<String>>,
}

This is a JSON template for a list of reset leaderboard entry resources.

Activities

This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).

Fields

The ID of an leaderboard for which player state has been updated.

Uniquely identifies the type of this resource. Value is always the fixed string gamesManagement#playerScoreResetResponse.

The time spans of the updated score. Possible values are:

  • "ALL_TIME" - The score is an all-time score.
  • "WEEKLY" - The score is a weekly score.
  • "DAILY" - The score is a daily score.

Trait Implementations

impl Default for PlayerScoreResetResponse
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Returns the "default value" for a type. Read more

impl Clone for PlayerScoreResetResponse
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for PlayerScoreResetResponse
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Formats the value using the given formatter. Read more

impl ResponseResult for PlayerScoreResetResponse
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Auto Trait Implementations