Struct google_games1::RoomLeaveDiagnostics[][src]

pub struct RoomLeaveDiagnostics {
    pub kind: Option<String>,
    pub sockets_used: Option<bool>,
    pub ios_network_type: Option<i32>,
    pub network_operator_code: Option<String>,
    pub peer_session: Option<Vec<PeerSessionDiagnostics>>,
    pub android_network_subtype: Option<i32>,
    pub network_operator_name: Option<String>,
    pub android_network_type: Option<i32>,
}

This is a JSON template for room leave diagnostics.

This type is not used in any activity, and only used as part of another schema.

Fields

Uniquely identifies the type of this resource. Value is always the fixed string games#roomLeaveDiagnostics.

Whether or not sockets were used.

iOS network type as defined in Reachability.h.

The MCC+MNC code for the client's network connection. On Android: http://developer.android.com/reference/android/telephony/TelephonyManager.html#getNetworkOperator() On iOS, see: https://developer.apple.com/library/ios/documentation/NetworkingInternet/Reference/CTCarrier/Reference/Reference.html

Diagnostics about all peer sessions.

Android network subtype. http://developer.android.com/reference/android/net/NetworkInfo.html#getSubtype()

The name of the carrier of the client's network connection. On Android: http://developer.android.com/reference/android/telephony/TelephonyManager.html#getNetworkOperatorName() On iOS: https://developer.apple.com/library/ios/documentation/NetworkingInternet/Reference/CTCarrier/Reference/Reference.html#//apple_ref/occ/instp/CTCarrier/carrierName

Android network type. http://developer.android.com/reference/android/net/NetworkInfo.html#getType()

Trait Implementations

impl Default for RoomLeaveDiagnostics
[src]

Returns the "default value" for a type. Read more

impl Clone for RoomLeaveDiagnostics
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for RoomLeaveDiagnostics
[src]

Formats the value using the given formatter. Read more

impl Part for RoomLeaveDiagnostics
[src]

Auto Trait Implementations