Struct google_games1::RoomAutoMatchingCriteria[][src]

pub struct RoomAutoMatchingCriteria {
    pub kind: Option<String>,
    pub min_auto_matching_players: Option<i32>,
    pub exclusive_bitmask: Option<String>,
    pub max_auto_matching_players: Option<i32>,
}

This is a JSON template for a room auto-match criteria object.

This type is not used in any activity, and only used as part of another schema.

Fields

Uniquely identifies the type of this resource. Value is always the fixed string games#roomAutoMatchingCriteria.

The minimum number of players that should be added to the room by auto-matching.

A bitmask indicating when auto-matches are valid. When ANDed with other exclusive bitmasks, the result must be zero. Can be used to support exclusive roles within a game.

The maximum number of players that should be added to the room by auto-matching.

Trait Implementations

impl Default for RoomAutoMatchingCriteria
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Returns the "default value" for a type. Read more

impl Clone for RoomAutoMatchingCriteria
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for RoomAutoMatchingCriteria
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Formats the value using the given formatter. Read more

impl Part for RoomAutoMatchingCriteria
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Auto Trait Implementations