Struct google_games1::PlayerEventListResponse [−][src]
pub struct PlayerEventListResponse { pub next_page_token: Option<String>, pub items: Option<Vec<PlayerEvent>>, pub kind: Option<String>, }
This is a JSON template for a ListByPlayer response.
Activities
This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).
- list by player events (response)
Fields
next_page_token: Option<String>
The pagination token for the next page of results.
items: Option<Vec<PlayerEvent>>
The player events.
kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string games#playerEventListResponse.
Trait Implementations
impl Default for PlayerEventListResponse
[src]
impl Default for PlayerEventListResponse
fn default() -> PlayerEventListResponse
[src]
fn default() -> PlayerEventListResponse
Returns the "default value" for a type. Read more
impl Clone for PlayerEventListResponse
[src]
impl Clone for PlayerEventListResponse
fn clone(&self) -> PlayerEventListResponse
[src]
fn clone(&self) -> PlayerEventListResponse
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Debug for PlayerEventListResponse
[src]
impl Debug for PlayerEventListResponse
fn fmt(&self, f: &mut Formatter) -> Result
[src]
fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl ResponseResult for PlayerEventListResponse
[src]
impl ResponseResult for PlayerEventListResponse
Auto Trait Implementations
impl Send for PlayerEventListResponse
impl Send for PlayerEventListResponse
impl Sync for PlayerEventListResponse
impl Sync for PlayerEventListResponse