Struct google_games1::MetagameConfig [−][src]
pub struct MetagameConfig { pub kind: Option<String>, pub current_version: Option<i32>, pub player_levels: Option<Vec<PlayerLevel>>, }
This is a JSON template for the metagame config resource
Activities
This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).
- get metagame config metagame (response)
Fields
kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string games#metagameConfig.
current_version: Option<i32>
Current version of the metagame configuration data. When this data is updated, the version number will be increased by one.
player_levels: Option<Vec<PlayerLevel>>
The list of player levels.
Trait Implementations
impl Default for MetagameConfig
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impl Default for MetagameConfig
fn default() -> MetagameConfig
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fn default() -> MetagameConfig
Returns the "default value" for a type. Read more
impl Clone for MetagameConfig
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impl Clone for MetagameConfig
fn clone(&self) -> MetagameConfig
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fn clone(&self) -> MetagameConfig
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Debug for MetagameConfig
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impl Debug for MetagameConfig
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl ResponseResult for MetagameConfig
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impl ResponseResult for MetagameConfig
Auto Trait Implementations
impl Send for MetagameConfig
impl Send for MetagameConfig
impl Sync for MetagameConfig
impl Sync for MetagameConfig