Struct google_games1::Instance[][src]

pub struct Instance {
    pub kind: Option<String>,
    pub acquisition_uri: Option<String>,
    pub name: Option<String>,
    pub turn_based_play: Option<bool>,
    pub web_instance: Option<InstanceWebDetails>,
    pub android_instance: Option<InstanceAndroidDetails>,
    pub ios_instance: Option<InstanceIosDetails>,
    pub platform_type: Option<String>,
    pub realtime_play: Option<bool>,
}

This is a JSON template for the Instance resource.

This type is not used in any activity, and only used as part of another schema.

Fields

Uniquely identifies the type of this resource. Value is always the fixed string games#instance.

URI which shows where a user can acquire this instance.

Localized display name.

Flag to show if this game instance supports turn based play.

Platform dependent details for Web.

Platform dependent details for Android.

Platform dependent details for iOS.

The platform type. Possible values are:

  • "ANDROID" - Instance is for Android.
  • "IOS" - Instance is for iOS
  • "WEB_APP" - Instance is for Web App.

Flag to show if this game instance supports realtime play.

Trait Implementations

impl Default for Instance
[src]

Returns the "default value" for a type. Read more

impl Clone for Instance
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for Instance
[src]

Formats the value using the given formatter. Read more

impl Part for Instance
[src]

Auto Trait Implementations

impl Send for Instance

impl Sync for Instance