Struct google_games1::Instance [−][src]
pub struct Instance { pub kind: Option<String>, pub acquisition_uri: Option<String>, pub name: Option<String>, pub turn_based_play: Option<bool>, pub web_instance: Option<InstanceWebDetails>, pub android_instance: Option<InstanceAndroidDetails>, pub ios_instance: Option<InstanceIosDetails>, pub platform_type: Option<String>, pub realtime_play: Option<bool>, }
This is a JSON template for the Instance resource.
This type is not used in any activity, and only used as part of another schema.
Fields
kind: Option<String>
Uniquely identifies the type of this resource. Value is always the fixed string games#instance.
acquisition_uri: Option<String>
URI which shows where a user can acquire this instance.
name: Option<String>
Localized display name.
turn_based_play: Option<bool>
Flag to show if this game instance supports turn based play.
web_instance: Option<InstanceWebDetails>
Platform dependent details for Web.
android_instance: Option<InstanceAndroidDetails>
Platform dependent details for Android.
ios_instance: Option<InstanceIosDetails>
Platform dependent details for iOS.
platform_type: Option<String>
The platform type. Possible values are:
- "ANDROID" - Instance is for Android.
- "IOS" - Instance is for iOS
- "WEB_APP" - Instance is for Web App.
realtime_play: Option<bool>
Flag to show if this game instance supports realtime play.
Trait Implementations
impl Default for Instance
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impl Default for Instance
impl Clone for Instance
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impl Clone for Instance
fn clone(&self) -> Instance
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fn clone(&self) -> Instance
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Debug for Instance
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impl Debug for Instance
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Part for Instance
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impl Part for Instance