[][src]Struct google_games1::PlayerAchievementListResponse

pub struct PlayerAchievementListResponse {
    pub next_page_token: Option<String>,
    pub items: Option<Vec<PlayerAchievement>>,
    pub kind: Option<String>,

This is a JSON template for a list of achievement objects.


This type is used in activities, which are methods you may call on this type or where this type is involved in. The list links the activity name, along with information about where it is used (one of request and response).


next_page_token: Option<String>

Token corresponding to the next page of results.

items: Option<Vec<PlayerAchievement>>

The achievements.

kind: Option<String>

Uniquely identifies the type of this resource. Value is always the fixed string games#playerAchievementListResponse.

Trait Implementations

impl ResponseResult for PlayerAchievementListResponse[src]

impl Default for PlayerAchievementListResponse[src]

impl Clone for PlayerAchievementListResponse[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Debug for PlayerAchievementListResponse[src]

impl Serialize for PlayerAchievementListResponse[src]

impl<'de> Deserialize<'de> for PlayerAchievementListResponse[src]

Auto Trait Implementations

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone

type Owned = T

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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 

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    U: Into<T>, 

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    U: TryFrom<T>, 

type Error = <U as TryFrom<T>>::Error

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    T: ?Sized

impl<T> Borrow<T> for T where
    T: ?Sized

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    T: 'static + ?Sized

impl<T> Typeable for T where
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Get the TypeId of this object.

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    T: Deserialize<'de>,