pub struct PixelFormatRequirements {
    pub hardware_accelerated: Option<bool>,
    pub color_bits: Option<u8>,
    pub float_color_buffer: bool,
    pub alpha_bits: Option<u8>,
    pub depth_bits: Option<u8>,
    pub stencil_bits: Option<u8>,
    pub double_buffer: Option<bool>,
    pub multisampling: Option<u16>,
    pub stereoscopy: bool,
    pub srgb: bool,
    pub release_behavior: ReleaseBehavior,
    /* private fields */
}
Expand description

Describes how the backend should choose a pixel format.

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§hardware_accelerated: Option<bool>

If true, only hardware-accelerated formats will be considered. If false, only software renderers. None means “don’t care”. Default is Some(true).

§color_bits: Option<u8>

Minimum number of bits for the color buffer, excluding alpha. None means “don’t care”. The default is Some(24).

§float_color_buffer: bool

If true, the color buffer must be in a floating point format. Default is false.

Using floating points allows you to write values outside of the [0.0, 1.0] range.

§alpha_bits: Option<u8>

Minimum number of bits for the alpha in the color buffer. None means “don’t care”. The default is Some(8).

§depth_bits: Option<u8>

Minimum number of bits for the depth buffer. None means “don’t care”. The default value is Some(24).

§stencil_bits: Option<u8>

Minimum number of stencil bits. None means “don’t care”. The default value is Some(8).

§double_buffer: Option<bool>

If true, only double-buffered formats will be considered. If false, only single-buffer formats. None means “don’t care”. The default is Some(true).

§multisampling: Option<u16>

Contains the minimum number of samples per pixel in the color, depth and stencil buffers. None means “don’t care”. Default is None. A value of Some(0) indicates that multisampling must not be enabled.

§stereoscopy: bool

If true, only stereoscopic formats will be considered. If false, only non-stereoscopic formats. The default is false.

§srgb: bool

If true, only sRGB-capable formats will be considered. If false, don’t care. The default is true.

§release_behavior: ReleaseBehavior

The behavior when changing the current context. Default is Flush.

Trait Implementations§

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impl Clone for PixelFormatRequirements

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fn clone(&self) -> PixelFormatRequirements

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PixelFormatRequirements

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PixelFormatRequirements

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fn default() -> PixelFormatRequirements

Returns the “default value” for a type. Read more

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fn type_id(&self) -> TypeId

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fn borrow(&self) -> &T

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

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fn to_owned(&self) -> T

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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.