pub struct WindowAttributes {
Show 13 fields pub dimensions: Option<LogicalSize>, pub min_dimensions: Option<LogicalSize>, pub max_dimensions: Option<LogicalSize>, pub resizable: bool, pub fullscreen: Option<MonitorId>, pub title: String, pub maximized: bool, pub visible: bool, pub transparent: bool, pub decorations: bool, pub always_on_top: bool, pub window_icon: Option<Icon>, pub multitouch: bool,
}
Expand description

Attributes to use when creating a window.

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§dimensions: Option<LogicalSize>

The dimensions of the window. If this is None, some platform-specific dimensions will be used.

The default is None.

§min_dimensions: Option<LogicalSize>

The minimum dimensions a window can be, If this is None, the window will have no minimum dimensions (aside from reserved).

The default is None.

§max_dimensions: Option<LogicalSize>

The maximum dimensions a window can be, If this is None, the maximum will have no maximum or will be set to the primary monitor’s dimensions by the platform.

The default is None.

§resizable: bool

Whether the window is resizable or not.

The default is true.

§fullscreen: Option<MonitorId>

Whether the window should be set as fullscreen upon creation.

The default is None.

§title: String

The title of the window in the title bar.

The default is "winit window".

§maximized: bool

Whether the window should be maximized upon creation.

The default is false.

§visible: bool

Whether the window should be immediately visible upon creation.

The default is true.

§transparent: bool

Whether the the window should be transparent. If this is true, writing colors with alpha values different than 1.0 will produce a transparent window.

The default is false.

§decorations: bool

Whether the window should have borders and bars.

The default is true.

§always_on_top: bool

Whether the window should always be on top of other windows.

The default is false.

§window_icon: Option<Icon>

The window icon.

The default is None.

§multitouch: bool

[iOS only] Enable multitouch, see multipleTouchEnabled

Trait Implementations§

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impl Clone for WindowAttributes

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fn clone(&self) -> WindowAttributes

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WindowAttributes

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for WindowAttributes

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fn default() -> WindowAttributes

Returns the “default value” for a type. Read more

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = mem::align_of::<T>()

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> SetParameter for T

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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Resultwhere T: Parameter<Self>,

Sets value as a parameter of self.
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Erased for T