#![cfg(target_os = "windows")]
pub use winapi::shared::windef::HGLRC;
pub use winit::os::windows::{DeviceIdExt, MonitorIdExt, WindowBuilderExt, WindowExt};
pub use api::egl::ffi::EGLContext;
pub use platform::RawHandle;
use os::GlContextExt;
use Context;
impl GlContextExt for Context {
type Handle = RawHandle;
#[inline]
unsafe fn raw_handle(&self) -> Self::Handle {
self.context.raw_handle()
}
}