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Animations, their channels, targets, and samplers.

Modules

Iterators.

utilutils

Utility functions.

Structs

A keyframe animation.

Targets an animation’s sampler at a node’s property.

Animation channel reader.

Defines a keyframe graph (but not its target).

The node and TRS property that an animation channel targets.

Enums

Specifies an interpolation algorithm.

Specifies a property to animate.