[][src]Module gltf::material

Material properties of primitives.

Structs

Material

The material appearance of a primitive.

NormalTexture

Defines the normal texture of a material.

OcclusionTexture

Defines the occlusion texture of a material.

PbrMetallicRoughness

A set of parameter values that are used to define the metallic-roughness material model from Physically-Based Rendering (PBR) methodology.

Enums

AlphaMode

The alpha rendering mode of a material.