Struct gltf::Mesh[][src]

pub struct Mesh<'a> { /* fields omitted */ }

A set of primitives to be rendered.

Methods

impl<'a> Mesh<'a>
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Returns the internal JSON index.

Optional application specific data.

Optional user-defined name for this object.

Important traits for Primitives<'a>

Defines the geometry to be renderered with a material.

Defines the weights to be applied to the morph targets.

Trait Implementations

impl<'a> Clone for Mesh<'a>
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl<'a> Debug for Mesh<'a>
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Formats the value using the given formatter. Read more

Auto Trait Implementations

impl<'a> Send for Mesh<'a>

impl<'a> Sync for Mesh<'a>