Expand description

Contains Buffer, View, and other related data structures.

Structs

A buffer points to binary data representing geometry, animations, or skins.

A view into a buffer generally representing a subset of the buffer.

Enums

Specifies the target a GPU buffer should be bound to.

Constants

Corresponds to GL_ARRAY_BUFFER.

Corresponds to GL_ELEMENT_ARRAY_BUFFER.

The maximum byte stride.

The minimum byte stride.

All valid GPU buffer targets.