[][src]Struct gltf_json::Animation

pub struct Animation {
    pub extensions: Option<Animation>,
    pub extras: Extras,
    pub channels: Vec<Channel>,
    pub samplers: Vec<Sampler>,
}

A keyframe animation.

Fields

extensions: Option<Animation>

Extension specific data.

extras: Extras

Optional application specific data.

channels: Vec<Channel>

An array of channels, each of which targets an animation's sampler at a node's property.

Different channels of the same animation must not have equal targets.

samplers: Vec<Sampler>

An array of samplers that combine input and output accessors with an interpolation algorithm to define a keyframe graph (but not its target).

Trait Implementations

impl Clone for Animation[src]

impl Debug for Animation[src]

impl<'de> Deserialize<'de> for Animation[src]

impl<'a> Get<Animation> for Root[src]

impl Serialize for Animation[src]

impl Validate for Animation[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.