[−][src]Function glsp::set_epr_writer
pub fn set_epr_writer(epr_writer: Box<dyn Write + 'static, Global>)
Changes the output writer used by epr
,
eprn
, epr!
and
eprn!
.
That same writer is also used by GameLisp to print a stack trace when an error is not caught.
The default writer is Stderr
. Note
that calling glsp::set_epr_writer
will not redirect the output of Rust macros like
panic!
or
eprintln!
: for that, you would need
to use the undocumented feature set_panic
.
//silences error-reporting, epr!(), eprn!(), epr and eprn glsp::set_pr_writer(Box::new(std::io::sink()));