[][src]Function glsp_engine::rdata

pub fn rdata<T: 'static>(rdata: T) -> Root<RData>

Notable traits for Root<GIter>

impl Iterator for Root<GIter> type Item = GResult<Val>;

Moves a Rust value onto the garbage-collected heap.

By default, this produces an opaque rdata which can't be manipulated by GameLisp code. To configure a Rust type so that its rdata can be accessed from GameLisp, use RClassBuilder.